Station XX-2529 · no signal
Pizdaboling
Offline 178.69.55.170:28015 checked 1d ago
- Players now
- 1/ 15
- 7% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 3
- peak 6
- Rank
- #2,529
- top 11%
- No wipes
- resets
- 6 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 15 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −3into Tue 19:00 UTC
- Peak · 48 h
- 3most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 19:48 UTC1d ago | – | – | – | – | – | 3 |
| Mon 26 Oct, 13:12 UTC2d ago | – | – | – | – | – | 4 |
| Mon 26 Oct, 08:54 UTC2d ago | – | – | – | – | – | 3 |
| Sun 25 Oct, 07:04 UTC3d ago | – | – | – | – | – | 3 |
| Fri 23 Oct, 08:08 UTC5d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 07:59 UTC5d ago | – | – | – | – | – | 0 |
| Tue 20 Oct, 18:01 UTC8d ago | – | – | – | – | – | 2 |
| Tue 20 Oct, 17:52 UTC8d ago | M0.0■steady | 4 | held half | 2.6 days | 4 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Pizdaboling?
A procedural map runs on Pizdaboling, generated by the game.
Which settings and rules apply on Pizdaboling?
You will find no gather rate in the name of Pizdaboling. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Pizdaboling right now?
Pizdaboling is not responding at this moment and is offline, last seen 24 hours ago. Across seven days this server recorded an average of 3 players and a peak of 6. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 3 players.
How does Pizdaboling rank against other Rust servers?
On player hours for the past week, Pizdaboling sits at #2,529, which puts it inside the top 11% of every ranked server.
Server details
How reliably does Pizdaboling stay online?
Pizdaboling is down at the moment; the last recorded contact was 24 hours ago. Of the 168 hours in the last 7 full days, it was up for 107, or 64% of the time. 19 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Pizdaboling hosted?
No region is published by Pizdaboling. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 178.69.55.170:28015.
What build of Rust does Pizdaboling use?
Rust network protocol 2635 and build 168909 on Windows is what Pizdaboling runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does Pizdaboling wipe, and on which days?
None of the resets at Pizdaboling counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.
Server tags
What do the server tags on Pizdaboling mean?
Tags published by Pizdaboling and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Pizdaboling appear?
These Rust Server Trends lists include Pizdaboling: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
What steps get you onto Pizdaboling?
You can connect by pressing F1 in Rust and typing client.connect 178.69.55.170:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.