Rust Server TrendsSeismic network · station log
Recording Stations11,750 Players60,289 Active3,494 Wipes · 3 h127 48 h

Station XX-15327 · no signal

Rust Cinematic Studio

Offline 178.66.128.95:28015 checked 14d ago

Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,327
top 71%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15327 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average
515/ 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average
31/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average
51/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
265/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
103/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average
119/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Cinematic Studio?

Rust Cinematic Studio uses a procedural map, which the game generates.

Which settings and rules apply on Rust Cinematic Studio?

No gather rate appears in the name of Rust Cinematic Studio. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Rust Cinematic Studio?

No players are recorded on Rust Cinematic Studio at this moment; it is offline, and the last sighting was 14 days 5 hours ago.

How does Rust Cinematic Studio rank against other Rust servers?

On player hours for the past week, Rust Cinematic Studio sits at #15,327, which puts it inside the top 71% of every ranked server.

Server details

How reliably does Rust Cinematic Studio stay online?

Rust Cinematic Studio is down at the moment; the last recorded contact was 14 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rust Cinematic Studio hosted?

No region is published by Rust Cinematic Studio. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 178.66.128.95:28015.

What build of Rust does Rust Cinematic Studio use?

On Windows, Rust Cinematic Studio runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Rust Cinematic Studio wipe, and on which days?

Too few wipes of Rust Cinematic Studio are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 14 days 5 hours.

Server tags

What do the server tags on Rust Cinematic Studio mean?

These are the tags Rust Cinematic Studio publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Cinematic Studio appear?

You will find Rust Cinematic Studio on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Rust Cinematic Studio?

To join, enter client.connect 178.66.128.95:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build Game build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.