Rust Server TrendsSeismic network · station log
Recording Stations11,743 Players54,666 Active3,375 Wipes · 3 h133 48 h

Station XX-13704 · no signal

FUCK EAC

Offline 178.55.143.26:28015 checked 9d ago

Connect
Players now
1/ 100
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,704
top 62%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13704 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 17:32 UTC9d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
330/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
220/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
37/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
55/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
78/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on FUCK EAC?

A procedural map runs on FUCK EAC, generated by the game.

Which settings and rules apply on FUCK EAC?

No gather rate appears in the name of FUCK EAC. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.

Player counts

How many players are recorded on FUCK EAC right now?

A reading taken now finds FUCK EAC offline; the most recent activity was 9 days 3 hours ago.

How does FUCK EAC rank against other Rust servers?

The last seven days of player hours place FUCK EAC at #13,704, in the top 62% of all ranked servers.

Server details

How reliably does FUCK EAC stay online?

As recorded now, FUCK EAC is not reachable, the last contact having been 9 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 19 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is FUCK EAC hosted?

Nothing about a region comes from FUCK EAC. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 178.55.143.26:28015.

Which Rust version is FUCK EAC running?

Rust network protocol 2634 and build 167781 on Windows is what FUCK EAC runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on FUCK EAC?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 2 hours after the wipe.

How often does FUCK EAC wipe, and on which days?

Too few wipes of FUCK EAC are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 9 days 5 hours.

Server tags

What do the server tags on FUCK EAC mean?

The game's server browser reads the tags FUCK EAC publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does FUCK EAC appear?

You will find FUCK EAC on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to FUCK EAC?

To join, enter client.connect 178.55.143.26:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.