Rust Server TrendsSeismic network · station log
Recording Stations11,750 Players60,289 Active3,494 Wipes · 3 h127 48 h

Station XX-15405 · no signal

Local Rust EAC

Offline 178.49.152.226:28015 checked 3h ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,405
top 69%
Last wipe
3h ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15405 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average
515/ 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average
31/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average
51/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
265/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
103/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average
119/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Local Rust EAC?

The map on Local Rust EAC is procedural, produced by the game.

Which settings and rules apply on Local Rust EAC?

The name of Local Rust EAC gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Local Rust EAC?

Local Rust EAC is not responding at this moment and is offline, last seen 3 hours ago. The population averaged 0 players over the past week.

How does Local Rust EAC rank against other Rust servers?

On player hours for the past week, Local Rust EAC sits at #15,405, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Local Rust EAC stay online?

No contact with Local Rust EAC right now, and the last recorded contact was 3 hours ago. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.

Which region does Local Rust EAC run from?

Nothing about a region comes from Local Rust EAC. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 178.49.152.226:28015.

Which Rust version is Local Rust EAC running?

Local Rust EAC is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Local Rust EAC wipe, and on which days?

On record so far are too few of Local Rust EAC's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 3 hours.

Tags

What do the server tags on Local Rust EAC mean?

The game's server browser reads the tags Local Rust EAC publishes: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Local Rust EAC appear?

These Rust Server Trends lists include Local Rust EAC: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

What steps get you onto Local Rust EAC?

You can connect by pressing F1 in Rust and typing client.connect 178.49.152.226:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players Slots: 2.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.