Rust Server TrendsSeismic network · station log
Recording Stations11,675 Players48,284 Active3,207 Wipes · 3 h120 48 h

Station XX-15414 · no signal

Local Rust EAC

Offline 178.49.152.206:28015 checked 4h ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,414
top 69%
Last wipe
5h ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15414 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average
352/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average
22/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average
41/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
144/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
63/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
65/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Local Rust EAC?

A procedural map runs on Local Rust EAC, generated by the game.

Which settings and rules apply on Local Rust EAC?

No gather rate appears in the name of Local Rust EAC. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Local Rust EAC right now?

No players are recorded on Local Rust EAC at this moment; it is offline, and the last sighting was 4 hours ago. The population averaged 0 players over the past week.

How does Local Rust EAC rank against other Rust servers?

Over the last seven days, Local Rust EAC recorded enough player hours to reach #15,414 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does Local Rust EAC stay online?

Local Rust EAC is down at the moment; the last recorded contact was 4 hours ago. On 27 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Local Rust EAC run from?

Nothing about a region comes from Local Rust EAC. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 178.49.152.206:28015.

What build of Rust does Local Rust EAC use?

On Windows, Local Rust EAC runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Local Rust EAC wipe, and on which days?

Too few wipes of Local Rust EAC are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 5 hours.

Lists and tags

What do the server tags on Local Rust EAC mean?

The game's server browser reads the tags Local Rust EAC publishes: gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Local Rust EAC appear?

You will find Local Rust EAC on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

What steps get you onto Local Rust EAC?

To join, enter client.connect 178.49.152.206:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.