Station XX-13062 · no signal
Test Map 5000
Offline 178.47.86.99:28015 checked 8d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,062
- top 59%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Test Map 5000?
Test Map 5000 uses a procedural map, which the game generates.
Which settings and rules apply on Test Map 5000?
You will find no gather rate in the name of Test Map 5000. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Test Map 5000?
No players are recorded on Test Map 5000 at this moment; it is offline, and the last sighting was 8 days 20 hours ago.
How does Test Map 5000 rank against other Rust servers?
On player hours for the past week, Test Map 5000 sits at #13,062, which puts it inside the top 59% of every ranked server.
Server facts
How reliably does Test Map 5000 stay online?
As recorded now, Test Map 5000 is not reachable, the last contact having been 8 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 20 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Test Map 5000 run from?
A region is not published by Test Map 5000. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 178.47.86.99:28015.
Which Rust version is Test Map 5000 running?
On Windows, Test Map 5000 runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Test Map 5000 wipe, and on which days?
The rhythm of Test Map 5000 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 8 days 20 hours is how long the current world has been running.
Tags
What do the server tags on Test Map 5000 mean?
Tags published by Test Map 5000 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Test Map 5000 appear?
You will find Test Map 5000 on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto Test Map 5000?
You can connect by pressing F1 in Rust and typing client.connect 178.47.86.99:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.