Rust Server TrendsSeismic network · station log
Recording Stations11,840 Players80,134 Active3,897 Wipes · 3 h159 48 h

Station XX-13841 · no signal

ServerName

Offline 178.248.6.238:28015 checked 32d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,841
top 61%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13841 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep28 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
678/ 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average
57/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average
95/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average
392/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
202/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average
173/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ServerName?

A procedural map runs on ServerName, generated by the game.

Which settings and rules apply on ServerName?

No gather rate appears in the name of ServerName. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on ServerName?

No players are recorded on ServerName at this moment; it is offline, and the last sighting was 32 days 10 hours ago.

How does ServerName rank against other Rust servers?

On player hours for the past week, ServerName sits at #13,841, which puts it inside the top 61% of every ranked server.

Server details

How reliably does ServerName stay online?

ServerName is down at the moment; the last recorded contact was 32 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 22 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does ServerName run from?

Nothing about a region comes from ServerName. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 178.248.6.238:28015 is the address it uses.

What build of Rust does ServerName use?

Rust network protocol 2633 and build 165217 on Windows is what ServerName runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does ServerName wipe, and on which days?

On record so far are too few of ServerName's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 35 days 6 hours.

Server tags

What do the server tags on ServerName mean?

These are the tags ServerName publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ServerName appear?

The Rust Server Trends lists that take in ServerName are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto ServerName?

Enter client.connect 178.248.6.238:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.