Station EU-15439 · no signal
TEST-RustNation - Survival & Adventure-TEST
Offline EU 178.24.58.76:27015 checked 41d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,439
- #2531 in EU
- Last wipe
- 41d ago
- monthly schedule
- Next wipe
- 7d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on TEST-RustNation - Survival & Adventure-TEST?
The map on TEST-RustNation - Survival & Adventure-TEST is procedural, produced by the game.
Which settings and rules apply on TEST-RustNation - Survival & Adventure-TEST?
You will find no gather rate in the name of TEST-RustNation - Survival & Adventure-TEST. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on TEST-RustNation - Survival & Adventure-TEST?
A reading taken now finds TEST-RustNation - Survival & Adventure-TEST offline; the most recent activity was 41 days 8 hours ago.
How does TEST-RustNation - Survival & Adventure-TEST rank against other Rust servers?
The last seven days of player hours place TEST-RustNation - Survival & Adventure-TEST at #15,439, in the top – of all ranked servers and #2,531 in Europe.
Server details
How reliably does TEST-RustNation - Survival & Adventure-TEST stay online?
No contact with TEST-RustNation - Survival & Adventure-TEST right now, and the last recorded contact was 41 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
Which region does TEST-RustNation - Survival & Adventure-TEST run from?
The EU tag is how TEST-RustNation - Survival & Adventure-TEST lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 178.24.58.76:27015.
Which Rust version is TEST-RustNation - Survival & Adventure-TEST running?
Rust network protocol 2633 and build 164530 on Linux is what TEST-RustNation - Survival & Adventure-TEST runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does TEST-RustNation - Survival & Adventure-TEST run its wipes?
From the force wipe the next wipe of TEST-RustNation - Survival & Adventure-TEST is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 41 days 8 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on TEST-RustNation - Survival & Adventure-TEST mean?
These are the tags TEST-RustNation - Survival & Adventure-TEST publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does TEST-RustNation - Survival & Adventure-TEST appear?
These Rust Server Trends lists include TEST-RustNation - Survival & Adventure-TEST: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to TEST-RustNation - Survival & Adventure-TEST?
To join, enter client.connect 178.24.58.76:27015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.