Rust Server TrendsSeismic network · station log
Recording Stations11,612 Players35,778 Active2,872 Wipes · 3 h59 48 h

Station XX-15960 · no signal

Test

Offline 178.217.58.76:28015 checked 21d ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15960 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 07:01 UTC24d ago M0.0steady 1 – running 1
Fri 2 Oct, 16:52 UTC25d ago M0.0rising 1 – 0.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average
237/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average
15/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average
21/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
112/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
43/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
43/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Test?

A procedural map runs on Test, generated by the game.

Which settings and rules apply on Test?

You will find no gather rate in the name of Test. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Test?

Test is not responding at this moment and is offline, last seen 21 days 19 hours ago.

How does Test rank against other Rust servers?

On player hours for the past week, Test sits at #15,960, which puts it inside the top 71% of every ranked server.

Server details

How reliably does Test stay online?

Test is down at the moment; the last recorded contact was 21 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Test run from?

Nothing about a region comes from Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 178.217.58.76:28015.

Which Rust version is Test running?

Rust network protocol 2634 and build 166655 on Windows is what Test runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Test?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does Test run its wipes?

On record so far are too few of Test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 24 days 20 hours.

Lists and tags

What do the server tags on Test mean?

Tags published by Test and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166655 (Build): Game build: 166655; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Test appear?

These Rust Server Trends lists include Test: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Test?

To join, enter client.connect 178.217.58.76:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166655
Build Game build: 166655.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.