Rust Server TrendsSeismic network · station log
Recording Stations11,730 Players70,266 Active3,619 Wipes · 3 h130 48 h

Station XX-13191 · no signal

m1r

Offline 178.213.5.18:28015 checked 35d ago

Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,191
top 57%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13191 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average
659/ 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
414/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average
35/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average
52/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average
219/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
112/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on m1r?

You will find no gather rate in the name of m1r. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on m1r?

No players are recorded on m1r at this moment; it is offline, and the last sighting was 35 days 18 hours ago.

How does m1r rank against other Rust servers?

On player hours for the past week, m1r sits at #13,191, which puts it inside the top 57% of every ranked server.

Server facts

How reliably does m1r stay online?

m1r is down at the moment; the last recorded contact was 35 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Where in the world is m1r hosted?

A region is not published by m1r. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 178.213.5.18:28015.

Which Rust version is m1r running?

Rust network protocol 2633 and build 163777 on Windows is what m1r runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does m1r wipe, and on which days?

On record so far are too few of m1r's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 35 days 18 hours is how long the current world has been running.

Lists and tags

What do the server tags on m1r mean?

The game's server browser reads the tags m1r publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163777 (Build): The game build is 163777; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does m1r appear?

The Rust Server Trends lists that take in m1r are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to m1r?

To join, enter client.connect 178.213.5.18:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163777,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163777
Build The game build is 163777.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.