Rust Server TrendsSeismic network · station log
Recording Stations11,667 Players45,556 Active2,959 Wipes · 3 h100 48 h

Station XX-14943 · no signal

My Staging Server

Offline 178.207.94.73:28015 checked 6d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#14,943
top 67%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14943 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average
46/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
76/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
240/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
10/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
299/ 375
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average
260/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Staging Server?

The map on My Staging Server is procedural, produced by the game.

Which settings and rules apply on My Staging Server?

No gather rate appears in the name of My Staging Server. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on My Staging Server right now?

My Staging Server is not responding at this moment and is offline, last seen 6 days 19 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does My Staging Server rank against other Rust servers?

The last seven days of player hours place My Staging Server at #14,943, in the top 67% of all ranked servers.

Server details

How reliably does My Staging Server stay online?

My Staging Server is down at the moment; the last recorded contact was 6 days 19 hours ago. It was up 0% of the time across the last 6 full days: 0 of 144 hours. On 23 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is My Staging Server hosted?

No region is published by My Staging Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 178.207.94.73:28015 is the address it uses.

Which Rust version is My Staging Server running?

My Staging Server is running Rust network protocol 2635 and build 168971 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does My Staging Server run its wipes?

The rhythm of My Staging Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 6 days 19 hours.

Server tags

What do the server tags on My Staging Server mean?

The game's server browser reads the tags My Staging Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168971 (Build): The game build is 168971; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Staging Server appear?

The Rust Server Trends lists that take in My Staging Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Join the server

What steps get you onto My Staging Server?

To join, enter client.connect 178.207.94.73:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168971,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168971
Build The game build is 168971.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.