Station XX-13243 · no signal
pupok
Offline 178.205.164.99:28015 checked 39d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,243
- no region published
- Last wipe
- 40d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 17 Sep, 19:41 UTC40d ago | M0.0■steady | 1 | – | running | 1 | |
| Thu 17 Sep, 07:12 UTC41d ago | M0.5▲rising | 3 | – | 0.5 days | 0 | |
| Wed 16 Sep, 18:06 UTC41d ago | M0.5▲rising | 3 | – | 0.5 days | 0 | |
| Wed 16 Sep, 08:35 UTC42d ago | M0.3▲rising | 3 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on pupok?
A procedural map runs on pupok, generated by the game.
Which settings and rules apply on pupok?
The name of pupok gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on pupok right now?
pupok is not responding at this moment and is offline, last seen 39 days 23 hours ago.
How does pupok rank against other Rust servers?
On player hours for the past week, pupok sits at #13,243, which puts it inside the top – of every ranked server.
Server facts
How reliably does pupok stay online?
No contact with pupok right now, and the last recorded contact was 39 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does pupok run from?
Nothing about a region comes from pupok. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 178.205.164.99:28015.
Which Rust version is pupok running?
Rust network protocol 2633 and build 162929 on Windows is what pupok runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on pupok?
On average, the busiest point of its recent wipes drew 2 players. 1 hours after the latest wipe, the crowd peaked.
How often does pupok wipe, and on which days?
No next wipe can be predicted for pupok, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 40 days 16 hours is how long the current world has been running.
Lists and tags
What do the server tags on pupok mean?
The game's server browser reads the tags pupok publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does pupok appear?
These Rust Server Trends lists include pupok: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto pupok?
Enter client.connect 178.205.164.99:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.