Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h0 48 h

Station XX-12635 · no signal

pupok

Offline 178.205.12.94:28015 checked 32d ago

Connect
Players now
2/ 10
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,635
top 54%
Last wipe
32d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-12635 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep29 Sep1 Oct3 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Sat 26 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 26 Sep, 15:29 UTC32d ago M0.0steady 2 – running 2
Fri 25 Sep, 17:20 UTC33d ago M0.0rising 2 – 0.9 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
636/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average
255/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on pupok?

pupok uses a procedural map, which the game generates.

Which settings and rules apply on pupok?

The name of pupok gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on pupok?

pupok is not responding at this moment and is offline, last seen 32 days 2 hours ago.

How does pupok rank against other Rust servers?

The last seven days of player hours place pupok at #12,635, in the top 54% of all ranked servers.

Operator and location

How reliably does pupok stay online?

pupok is down at the moment; the last recorded contact was 32 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Where in the world is pupok hosted?

A region is not published by pupok. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 178.205.12.94:28015 is the address it uses.

Which Rust version is pupok running?

Rust network protocol 2633 and build 162929 on Windows is what pupok runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on pupok?

On average, the busiest point of its recent wipes drew 2 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does pupok run its wipes?

The rhythm of pupok cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 32 days 4 hours.

Tags

What do the server tags on pupok mean?

The game's server browser reads the tags pupok publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does pupok appear?

These Rust Server Trends lists include pupok: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto pupok?

You can connect by pressing F1 in Rust and typing client.connect 178.205.12.94:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs162929
Build It runs game build 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.