Station XX-14245 · no signal
T_T
Offline 178.199.202.100:28015 checked 9d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,245
- top 65%
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 10:25 UTC9d ago | M0.0▲rising | 1 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on T_T?
The map on T_T is procedural, produced by the game.
Which settings and rules apply on T_T?
The name of T_T gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on T_T?
A reading taken now finds T_T offline; the most recent activity was 9 days 13 hours ago.
How does T_T rank against other Rust servers?
Over the last seven days, T_T recorded enough player hours to reach #14,245 worldwide, placing it in the top 65% of all ranked servers.
Server details
How reliably does T_T stay online?
As recorded now, T_T is not reachable, the last contact having been 9 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 17 October 2026 is when Rust Server Trends first recorded it.
Which region does T_T run from?
A region is not published by T_T. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 178.199.202.100:28015.
Which Rust version is T_T running?
Rust network protocol 2634 and build 167781 on Windows is what T_T runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on T_T?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does T_T run its wipes?
Too few wipes of T_T are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 9 days 13 hours is how long the current world has been running.
Lists and tags
What do the server tags on T_T mean?
These are the tags T_T publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does T_T appear?
These Rust Server Trends lists include T_T: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto T_T?
Enter client.connect 178.199.202.100:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.