Rust Server TrendsSeismic network · station log
Recording Stations11,628 Players36,679 Active2,939 Wipes · 3 h90 48 h

Station XX-13894 · no signal

MIKE

Offline 178.186.252.220:28015 checked 38d ago

Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,894
no region published
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13894 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average
288/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average
21/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average
14/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
176/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
88/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
22/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on MIKE?

The map on MIKE is procedural, produced by the game.

Which settings and rules apply on MIKE?

You will find no gather rate in the name of MIKE. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on MIKE?

MIKE is not responding at this moment and is offline, last seen 38 days 23 hours ago.

How does MIKE rank against other Rust servers?

On player hours for the past week, MIKE sits at #13,894, which puts it inside the top – of every ranked server.

Operator and location

How reliably does MIKE stay online?

As recorded now, MIKE is not reachable, the last contact having been 38 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 16 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is MIKE hosted?

A region is not published by MIKE. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 178.186.252.220:28015 is the address it uses.

What build of Rust does MIKE use?

Rust network protocol 2633 and build 164530 on Windows is what MIKE runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does MIKE wipe, and on which days?

The rhythm of MIKE cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 41 days 15 hours.

Lists and tags

What do the server tags on MIKE mean?

Tags published by MIKE and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does MIKE appear?

You will find MIKE on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto MIKE?

To join, enter client.connect 178.186.252.220:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.