Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players35,785 Active2,874 Wipes · 3 h59 48 h

Station XX-13777 · no signal

Misaki

Offline 178.178.94.250:28015 checked 22d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,777
top 61%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13777 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average
233/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average
16/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average
20/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
112/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average
44/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
43/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Misaki?

Misaki uses a procedural map, which the game generates.

Which settings and rules apply on Misaki?

You will find no gather rate in the name of Misaki. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Misaki?

No players are recorded on Misaki at this moment; it is offline, and the last sighting was 22 days 7 hours ago.

How does Misaki rank against other Rust servers?

The last seven days of player hours place Misaki at #13,777, in the top 61% of all ranked servers.

Server facts

How reliably does Misaki stay online?

As recorded now, Misaki is not reachable, the last contact having been 22 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.

Where in the world is Misaki hosted?

A region is not published by Misaki. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 178.178.94.250:28015.

What build of Rust does Misaki use?

Rust network protocol 2634 and build 166652 on Windows is what Misaki runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Misaki run its wipes?

On record so far are too few of Misaki's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 25 days 15 hours.

Lists and tags

What do the server tags on Misaki mean?

These are the tags Misaki publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Misaki appear?

The Rust Server Trends lists that take in Misaki are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Misaki?

Enter client.connect 178.178.94.250:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.