Rust Server TrendsSeismic network · station log
Recording Stations11,832 Players65,657 Active3,608 Wipes · 3 h129 48 h

Station XX-15340 · no signal

nameserver

Offline 178.177.239.67:28015 checked 7d ago

Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,340
top 69%
Last wipe
11d ago
no schedule published
Next wipe
2d 8h
Fri 30 Oct, 07:13 UTC
Seismic record · station XX-15340 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep27 Sep7 Oct12 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 2d 8h. Every other Friday at 07:13 UTC · low confidence

usual gap
14 daysbetween real wipes

Coming wipes

  1. 2d 8hFri 30 Oct, 07:13 UTC
  2. 8d 20hThu 5 Nov, 19:00 UTCFW
  3. 16d 8hFri 13 Nov, 07:13 UTC
  4. 30d 8hFri 27 Nov, 07:13 UTC
  5. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC11d ago – – – – running 0
Fri 2 Oct, 06:22 UTC25d ago – – – – 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average
580/ 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average
34/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average
69/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average
304/ 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
123/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average
127/ 225
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on nameserver?

nameserver uses a procedural map, which the game generates.

Which settings and rules apply on nameserver?

You will find no gather rate in the name of nameserver. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.

Population

How many players are recorded on nameserver right now?

A reading taken now finds nameserver offline; the most recent activity was 7 days 19 hours ago. The population averaged 0 players over the past week.

How does nameserver rank against other Rust servers?

The last seven days of player hours place nameserver at #15,340, in the top 69% of all ranked servers.

Server facts

How reliably does nameserver stay online?

nameserver is down at the moment; the last recorded contact was 7 days 19 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Where in the world is nameserver hosted?

A region is not published by nameserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 178.177.239.67:28015 is the address it uses.

Which Rust version is nameserver running?

Rust network protocol 2634 and build 167781 on Windows is what nameserver runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does nameserver run its wipes?

At nameserver the wipes follow a every other Friday at 07:13 UTC rhythm. Friday 30 October at 07:13 UTC is when its next wipe is due. 11 days 15 hours is how long the current world has been running.

Lists and tags

What do the server tags on nameserver mean?

The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does nameserver appear?

The Rust Server Trends lists that take in nameserver are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to nameserver?

Enter client.connect 178.177.239.67:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players 15 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.