Station XX-13897 · no signal
nameserver
Offline 178.177.239.174:28015 checked 24d ago
- Players now
- 1/ 15
- 7% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,897
- top 61%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on nameserver?
A procedural map runs on nameserver, generated by the game.
Which settings and rules apply on nameserver?
The name of nameserver gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on nameserver right now?
nameserver is not responding at this moment and is offline, last seen 24 days 7 hours ago.
How does nameserver rank against other Rust servers?
On player hours for the past week, nameserver sits at #13,897, which puts it inside the top 61% of every ranked server.
Operator and location
How reliably does nameserver stay online?
As recorded now, nameserver is not reachable, the last contact having been 24 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 3 October 2026.
Where in the world is nameserver hosted?
No region is published by nameserver. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 178.177.239.174:28015.
What build of Rust does nameserver use?
On Windows, nameserver runs Rust network protocol 2634 and build 166494. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does nameserver run its wipes?
Too few wipes of nameserver are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 25 days 13 hours.
Server tags
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does nameserver appear?
The Rust Server Trends lists that take in nameserver are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to nameserver?
To join, enter client.connect 178.177.239.174:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.