Rust Server TrendsSeismic network · station log
Recording Stations11,642 Players45,345 Active3,112 Wipes · 3 h106 48 h

Station XX-16830 · no signal

nameserver

Offline 178.177.238.125:28015 checked 28d ago

Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,830
top 70%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16830 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average
291/ 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
269/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
26/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average
23/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
38/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average
129/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on nameserver?

nameserver uses a procedural map, which the game generates.

Which settings and rules apply on nameserver?

The name of nameserver gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on nameserver?

A reading taken now finds nameserver offline; the most recent activity was 28 days 22 hours ago.

How does nameserver rank against other Rust servers?

On player hours for the past week, nameserver sits at #16,830, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does nameserver stay online?

As recorded now, nameserver is not reachable, the last contact having been 28 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 30 September 2026.

Where in the world is nameserver hosted?

No region is published by nameserver. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 178.177.238.125:28015 is the address it uses.

What build of Rust does nameserver use?

On Windows, nameserver runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does nameserver run its wipes?

Too few wipes of nameserver are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 33 days 9 hours.

Lists and tags

What do the server tags on nameserver mean?

These are the tags nameserver publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): Slots: 15; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does nameserver appear?

These Rust Server Trends lists include nameserver: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to nameserver?

To join, enter client.connect 178.177.238.125:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp15
Max players Slots: 15.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.