Rust Server TrendsSeismic network · station log
Recording Stations11,880 Players89,250 Active4,029 Wipes · 3 h161 48 h

Station XX-13802 · no signal

nameserver

Offline 178.177.237.246:28015 checked 22d ago

Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,802
top 61%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13802 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct8 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
782/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
48/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
119/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
393/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
253/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
188/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on nameserver?

nameserver uses a procedural map, which the game generates.

Which settings and rules apply on nameserver?

No gather rate appears in the name of nameserver. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on nameserver?

No players are recorded on nameserver at this moment; it is offline, and the last sighting was 22 days 9 hours ago.

How does nameserver rank against other Rust servers?

Over the last seven days, nameserver recorded enough player hours to reach #13,802 worldwide, placing it in the top 61% of all ranked servers.

Server facts

How reliably does nameserver stay online?

As recorded now, nameserver is not reachable, the last contact having been 22 days 9 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 2 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does nameserver run from?

No region is published by nameserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 178.177.237.246:28015 is the address it uses.

Which Rust version is nameserver running?

Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does nameserver run its wipes?

Too few wipes of nameserver are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 25 days 13 hours.

Tags

What do the server tags on nameserver mean?

The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): Slots: 15; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does nameserver appear?

These Rust Server Trends lists include nameserver: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto nameserver?

To join, enter client.connect 178.177.237.246:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players Slots: 15.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166494
Build It runs game build 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.