Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h0 48 h

Station EU-16709 · no signal

Teste

Offline EU 178.159.34.25:28015 checked 27d ago

weekly wipes vanillaoxidepremium
Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,709
top 70% · #2550 in EU
Last wipe
34d ago
weekly schedule
Next wipe
20h
Thu 29 Oct, 17:02 UTC
Seismic record · station EU-16709 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:02 UTC, in 20h. Its weekly schedule tag · low confidence

usual gap
7 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 20hThu 29 Oct, 17:02 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 14d 20hThu 12 Nov, 17:02 UTC
  4. 21d 20hThu 19 Nov, 17:02 UTC
  5. 28d 20hThu 26 Nov, 17:02 UTC
  6. 35d 22hThu 3 Dec, 19:00 UTCFW
  7. 42d 20hThu 10 Dec, 17:02 UTC

The first 48 hours of its last wipes

Thu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 24 Sep, 17:02 UTC34d ago M0.0steady 0 – running 0
Thu 17 Sep, 17:02 UTC41d ago M0.0steady 0 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
636/ 675
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average
138/ 200
Rustafied.com - EU Main EU · groups of 16+ · weekly · 234 on average
73/ 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 215 on average
79/ 120
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Teste?

Teste runs a procedural map of size 1,000 with seed 12345, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Teste?

No gather rate appears in the name of Teste. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. You need Rust's premium status to join this server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Teste?

Teste is not responding at this moment and is offline, last seen 27 days 20 hours ago.

How does Teste rank against other Rust servers?

The last seven days of player hours place Teste at #16,709, in the top 70% of all ranked servers and #2,550 in Europe.

Operator and location

How reliably does Teste stay online?

As recorded now, Teste is not reachable, the last contact having been 27 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 14 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Teste run from?

The EU tag is how Teste lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 178.159.34.25:28015 is the address it uses.

What build of Rust does Teste use?

Teste is running Rust network protocol 2633 and build 165217 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Teste?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does Teste wipe, and on which days?

The prediction is taken from its tag, since Teste has too few wipes on record to confirm the schedule. Thursday 29 October at 17:02 UTC is when its next wipe is due. The present world dates from 34 days 3 hours. Its tags state a weekly wipe schedule.

Tags

What do the server tags on Teste mean?

These are the tags Teste publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): You need Rust's premium status to join this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Teste appear?

The Rust Server Trends lists that take in Teste are: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Join the server

What steps get you onto Teste?

You can connect by pressing F1 in Rust and typing client.connect 178.159.34.25:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You need Rust's premium status to join this server.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,EU,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players Slots: 150.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium You need Rust's premium status to join this server.
^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.