Rust Server TrendsSeismic network · station log
Recording Stations11,881 Players89,789 Active4,026 Wipes · 3 h160 48 h

Station EU-12890 · no signal

Teste

Offline EU 178.159.34.25:28015 checked 43d ago

weekly wipes vanillapremium
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,890
#2340 in EU
Last wipe
43d ago
weekly schedule
Next wipe
5d 7h
Mon 2 Nov, 03:22 UTC
Seismic record · station EU-12890 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Expected events

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 03:22 UTC, in 5d 7h. Its weekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 5d 7hMon 2 Nov, 03:22 UTC
  2. 8d 23hThu 5 Nov, 19:00 UTCFW
  3. 12d 7hMon 9 Nov, 03:22 UTC
  4. 19d 7hMon 16 Nov, 03:22 UTC
  5. 26d 7hMon 23 Nov, 03:22 UTC
  6. 33d 7hMon 30 Nov, 03:22 UTC
  7. 36d 23hThu 3 Dec, 19:00 UTCFW
  8. 40d 7hMon 7 Dec, 03:22 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 14 Sep, 03:22 UTC43d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
789/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
47/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
122/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
186/ 300
Rustafied.com - EU Main EU · groups of 16+ · weekly · 229 on average
100/ 150
Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 211 on average
135/ 170
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Teste?

The map on Teste is procedural, produced by the game.

Which settings and rules apply on Teste?

The name of Teste gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Rust's premium status is required to join. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Teste right now?

Teste is not responding at this moment and is offline, last seen 43 days 6 hours ago.

How does Teste rank against other Rust servers?

The last seven days of player hours place Teste at #12,890, in the top – of all ranked servers and #2,340 in Europe.

Operator and location

How reliably does Teste stay online?

As recorded now, Teste is not reachable, the last contact having been 43 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 14 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Teste hosted?

In Europe Teste lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 178.159.34.25:28015 is the address it uses.

What build of Rust does Teste use?

On Linux, Teste runs Rust network protocol 2633 and build 163794. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Teste?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 9 hours after the wipe.

On what timetable does Teste run its wipes?

The prediction follows its tag, because too few of Teste's wipes are on record to confirm its schedule. Monday 2 November at 03:22 UTC is when its next wipe is due. The present world dates from 43 days 16 hours. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on Teste mean?

These are the tags Teste publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Teste appear?

You will find Teste on the following Rust Server Trends lists: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly.

How to join

What steps get you onto Teste?

To join, enter client.connect 178.159.34.25:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Rust's premium status is required to join.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,^v,EU,gmrust,cs163794,^q,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Rust's premium status is required to join.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.