Rust Server TrendsSeismic network · station log
Recording Stations11,900 Players91,150 Active4,048 Wipes · 3 h165 48 h

Station XX-12998 · no signal

hard

Offline 178.158.214.251:28015 checked 10d ago

Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,998
top 60%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-12998 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep16 Oct19 Oct21 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 11:49 UTC11d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
777/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
46/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
128/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
433/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
259/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
193/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on hard?

A procedural map runs on hard, generated by the game.

Which settings and rules apply on hard?

The name of hard gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on hard?

No players are recorded on hard at this moment; it is offline, and the last sighting was 10 days 7 hours ago.

How does hard rank against other Rust servers?

Over the last seven days, hard recorded enough player hours to reach #12,998 worldwide, placing it in the top 60% of all ranked servers.

Server details

How reliably does hard stay online?

As recorded now, hard is not reachable, the last contact having been 10 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does hard run from?

Nothing about a region comes from hard. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 178.158.214.251:28015.

Which Rust version is hard running?

Rust network protocol 2634 and build 167781 on Windows is what hard runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on hard?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does hard wipe, and on which days?

The rhythm of hard cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 11 days 7 hours.

Lists and tags

What do the server tags on hard mean?

These are the tags hard publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does hard appear?

You will find hard on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

What steps get you onto hard?

To join, enter client.connect 178.158.214.251:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.