Rust Server TrendsSeismic network · station log
Recording Stations11,688 Players63,966 Active3,456 Wipes · 3 h120 48 h

Station XX-15922 · no signal

ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East

Offline 178.154.194.25:28015 checked 20d ago

1x oxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,922
top 72%
Last wipe
22d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15922 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 4

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 5 Oct, 19:30 UTC22d ago M0.3rising 2 – running 0
Sat 3 Oct, 09:52 UTC25d ago M0.0steady 0 – 2.4 days 0
Thu 1 Oct, 16:43 UTC26d ago M0.0steady 0 – 1.7 days 0
Fri 25 Sep, 12:52 UTC32d ago M0.5rising 3 halved by day 5 6.2 days 0
Sun 20 Sep, 09:20 UTC38d ago M0.6rising 4 halved by day 3 5.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average
637/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
386/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average
42/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average
47/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average
161/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
97/ 125
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East?

ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East runs a procedural map of size 3,500 with seed 161371023, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East?

Its name points to a gather rate of 1x on ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East?

A reading taken now finds ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East offline; the most recent activity was 20 days 11 hours ago.

How does ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East rank against other Rust servers?

The last seven days of player hours place ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East at #15,922, in the top 72% of all ranked servers.

Operator and location

How reliably does ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East stay online?

No contact with ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East right now, and the last recorded contact was 20 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East run from?

The name of ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 178.154.194.25:28015 is the address it uses.

What build of Rust does ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East use?

ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East is running Rust network protocol 2634 and build 166652 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 20 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 it fell below half in the wipes where it didn't hold.

How often does ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East wipe, and on which days?

There is no next wipe to predict at ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 22 days 15 hours.

Tags

What do the server tags on ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East mean?

Tags published by ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East appear?

You will find ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East on the following Rust Server Trends lists: EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Gather rate: 1x.

How to join

What steps get you onto ZikBe RUST | Vanilla | x1 | NOLIMIT | EU East?

Enter client.connect 178.154.194.25:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.