Rust Server TrendsSeismic network · station log
Recording Stations11,821 Players75,561 Active3,780 Wipes · 3 h144 48 h

Station XX-13273 · no signal

ServerName

Offline 178.141.185.196:28015 checked 39d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,273
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13273 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 18 Sep, 09:38 UTC39d ago M0.0steady 1 – running 1
Thu 17 Sep, 18:40 UTC40d ago M0.0steady 1 – 0.6 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
656/ 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average
51/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average
89/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average
369/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
177/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average
162/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on ServerName?

You will find no gather rate in the name of ServerName. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on ServerName right now?

A reading taken now finds ServerName offline; the most recent activity was 39 days 10 hours ago.

How does ServerName rank against other Rust servers?

The last seven days of player hours place ServerName at #13,273, in the top – of all ranked servers.

Server facts

How reliably does ServerName stay online?

As recorded now, ServerName is not reachable, the last contact having been 39 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is ServerName hosted?

Nothing about a region comes from ServerName. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 178.141.185.196:28015.

What build of Rust does ServerName use?

Rust network protocol 2633 and build 164530 on Windows is what ServerName runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on ServerName?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does ServerName wipe, and on which days?

The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 39 days 11 hours.

Server tags

What do the server tags on ServerName mean?

Tags published by ServerName and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ServerName appear?

These Rust Server Trends lists include ServerName: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to ServerName?

You can connect by pressing F1 in Rust and typing client.connect 178.141.185.196:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.