Rust Server TrendsSeismic network · station log
Recording Stations11,744 Players73,772 Active3,676 Wipes · 3 h137 48 h

Station XX-15970 · no signal

X1000000.RU|DEV-TEST

Offline 178.140.6.71:28015 checked 26d ago

1e+06x weekly wipes moddedoxide
Connect
Players now
0/ 380
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,970
top 69%
Last wipe
26d ago
weekly schedule
Next wipe
1d 5h
Thu 29 Oct, 18:53 UTC
Seismic record · station XX-15970 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 380 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 29 October, 18:53 UTC, in 1d 5h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
X1000000.RU|HARDPVP|FUN|FPS++|X1000000000000000000000000000000 groups of 15+ · 1e+06x · weekly · 176 on average
318/ 420
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 103 on average
146/ 300
TMKBUD X1000000 | HARDPVP | BATTLEFIELD | CLANS | NOLIMIT | FPS EU · groups of 99+ · 1e+06x · weekly · 25 on average
41/ 200
EBIRUST X1000000|KITS|SOLO|DUO|NOLIMIT|BATTLEFIELD|HARDPVP|FPS+ groups of 10+ · 1e+06x · weekly · 7 on average
13/ 200
RAVE RUST • X1000000 | PVP | BF | FUN| FPS+ | CLANS | NOLIMIT EU · groups of 16+ · 1e+06x · weekly · 5 on average
9/ 150
[EU] SLAYERS.GG Battlefield Million X1000000 PVP|SKIN|SCRAP|KIT EU · groups of 12+ · 1e+06x · weekly · 1 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on X1000000.RU|DEV-TEST?

Going by its name, X1000000.RU|DEV-TEST runs 1e+06x gather. The group limit is 15 players. In combat training mode, training in aim and PvP, loot supplied. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on X1000000.RU|DEV-TEST?

A reading taken now finds X1000000.RU|DEV-TEST offline; the most recent activity was 26 days 13 hours ago.

How does X1000000.RU|DEV-TEST rank against other Rust servers?

Over the last seven days, X1000000.RU|DEV-TEST recorded enough player hours to reach #15,970 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does X1000000.RU|DEV-TEST stay online?

No contact with X1000000.RU|DEV-TEST right now, and the last recorded contact was 26 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 1 October 2026 is when Rust Server Trends first recorded it.

Where in the world is X1000000.RU|DEV-TEST hosted?

Nothing about a region comes from X1000000.RU|DEV-TEST. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 178.140.6.71:28015.

Which Rust version is X1000000.RU|DEV-TEST running?

Rust network protocol 2634 and build 166494 on Windows is what X1000000.RU|DEV-TEST runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does X1000000.RU|DEV-TEST wipe, and on which days?

From weekly: 7 days after its last wipe the next wipe of X1000000.RU|DEV-TEST is estimated. The date of its next wipe is Thursday 29 October at 18:53 UTC. The present world dates from 26 days 18 hours. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on X1000000.RU|DEV-TEST mean?

The game's server browser reads the tags X1000000.RU|DEV-TEST publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp380 (Max players): 380 slots are available; ts15 (Group limit): Each team can hold up to 15; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does X1000000.RU|DEV-TEST appear?

The Rust Server Trends lists that take in X1000000.RU|DEV-TEST are: Rust servers above 10x gather rate, Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: More than 10x.

Join the server

What steps get you onto X1000000.RU|DEV-TEST?

Enter client.connect 178.140.6.71:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp380,ptrak,$r?,v2634,^w,^d,^i,gmvanilla,cs166494,ts15,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp380
Max players 380 slots are available.
ts15
Group limit Each team can hold up to 15.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Gameplay

^d
Combat training You get loot handed to you to practise aim and PvP.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.