Station XX-15970 · no signal
X1000000.RU|DEV-TEST
Offline 178.140.6.71:28015 checked 26d ago
- Players now
- 0/ 380
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,970
- top 69%
- Last wipe
- 26d ago
- weekly schedule
- Next wipe
- 1d 5h
- Thu 29 Oct, 18:53 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 380 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:53 UTC, in 1d 5h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on X1000000.RU|DEV-TEST?
Going by its name, X1000000.RU|DEV-TEST runs 1e+06x gather. The group limit is 15 players. In combat training mode, training in aim and PvP, loot supplied. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on X1000000.RU|DEV-TEST?
A reading taken now finds X1000000.RU|DEV-TEST offline; the most recent activity was 26 days 13 hours ago.
How does X1000000.RU|DEV-TEST rank against other Rust servers?
Over the last seven days, X1000000.RU|DEV-TEST recorded enough player hours to reach #15,970 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does X1000000.RU|DEV-TEST stay online?
No contact with X1000000.RU|DEV-TEST right now, and the last recorded contact was 26 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 1 October 2026 is when Rust Server Trends first recorded it.
Where in the world is X1000000.RU|DEV-TEST hosted?
Nothing about a region comes from X1000000.RU|DEV-TEST. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 178.140.6.71:28015.
Which Rust version is X1000000.RU|DEV-TEST running?
Rust network protocol 2634 and build 166494 on Windows is what X1000000.RU|DEV-TEST runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does X1000000.RU|DEV-TEST wipe, and on which days?
From weekly: 7 days after its last wipe the next wipe of X1000000.RU|DEV-TEST is estimated. The date of its next wipe is Thursday 29 October at 18:53 UTC. The present world dates from 26 days 18 hours. Its tags state a weekly wipe schedule.
Server tags
What do the server tags on X1000000.RU|DEV-TEST mean?
The game's server browser reads the tags X1000000.RU|DEV-TEST publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp380 (Max players): 380 slots are available; ts15 (Group limit): Each team can hold up to 15; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does X1000000.RU|DEV-TEST appear?
The Rust Server Trends lists that take in X1000000.RU|DEV-TEST are: Rust servers above 10x gather rate, Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: More than 10x.
Join the server
What steps get you onto X1000000.RU|DEV-TEST?
Enter client.connect 178.140.6.71:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.