Rust Server TrendsSeismic network · station log
Recording Stations11,781 Players84,091 Active3,866 Wipes · 3 h169 48 h

Station XX-15437 · no signal

Squad 67

Offline 178.140.185.87:28082 checked 2d ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,437
top 69%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15437 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 545 on average
691/ 750
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
487/ 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 305 on average
46/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 305 on average
59/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
162/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 263 on average
210/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Squad 67?

The map on Squad 67 is procedural, produced by the game.

Which settings and rules apply on Squad 67?

No gather rate appears in the name of Squad 67. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Squad 67 right now?

No players are recorded on Squad 67 at this moment; it is offline, and the last sighting was 2 days 15 hours ago. Averaged across the last seven days, the population was 0 players.

How does Squad 67 rank against other Rust servers?

Over the last seven days, Squad 67 recorded enough player hours to reach #15,437 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does Squad 67 stay online?

Squad 67 is down at the moment; the last recorded contact was 2 days 15 hours ago. It was up 2% of the time across the last 2 full days: 1 of 48 hours. On 25 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Squad 67 run from?

No region is published by Squad 67. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 178.140.185.87:28082.

What build of Rust does Squad 67 use?

Rust network protocol 2635 and build 168909 on Windows is what Squad 67 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Squad 67 run its wipes?

On record so far are too few of Squad 67's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 16 hours.

Server tags

What do the server tags on Squad 67 mean?

Tags published by Squad 67 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Squad 67 appear?

These Rust Server Trends lists include Squad 67: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

What steps get you onto Squad 67?

Enter client.connect 178.140.185.87:28082 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.