Station XX-15499 · no signal
[Linux] Dev 116 RPG Server, x2 Gather
Offline 178.138.99.237:28015 checked 35d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,499
- top 67%
- Last wipe
- –
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on [Linux] Dev 116 RPG Server, x2 Gather?
Going by its name, [Linux] Dev 116 RPG Server, x2 Gather runs 2x gather. The group limit is not published. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on [Linux] Dev 116 RPG Server, x2 Gather?
No players are recorded on [Linux] Dev 116 RPG Server, x2 Gather at this moment; it is offline, and the last sighting was 35 days 19 hours ago.
How does [Linux] Dev 116 RPG Server, x2 Gather rank against other Rust servers?
Over the last seven days, [Linux] Dev 116 RPG Server, x2 Gather recorded enough player hours to reach #15,499 worldwide, placing it in the top 67% of all ranked servers.
Server facts
How reliably does [Linux] Dev 116 RPG Server, x2 Gather stay online?
[Linux] Dev 116 RPG Server, x2 Gather is down at the moment; the last recorded contact was 35 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 21 September 2026.
Which region does [Linux] Dev 116 RPG Server, x2 Gather run from?
No region is published by [Linux] Dev 116 RPG Server, x2 Gather. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 178.138.99.237:28015 is the address it uses.
Which Rust version is [Linux] Dev 116 RPG Server, x2 Gather running?
On Linux, [Linux] Dev 116 RPG Server, x2 Gather runs Rust network protocol 1806. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does [Linux] Dev 116 RPG Server, x2 Gather wipe, and on which days?
The rhythm of [Linux] Dev 116 RPG Server, x2 Gather cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.
Server tags
What do the server tags on [Linux] Dev 116 RPG Server, x2 Gather mean?
Tags published by [Linux] Dev 116 RPG Server, x2 Gather and read by the game's server browser include mp2 (Max players): 2 slots are available; v1806 (Protocol): To connect, your game must be on the same protocol, 1806; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h815a96ff (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [Linux] Dev 116 RPG Server, x2 Gather appear?
These Rust Server Trends lists include [Linux] Dev 116 RPG Server, x2 Gather: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Gather rate: 2x.
How to join
What steps get you onto [Linux] Dev 116 RPG Server, x2 Gather?
Enter client.connect 178.138.99.237:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.