Rust Server TrendsSeismic network · station log
Recording Stations11,618 Players32,056 Active2,785 Wipes · 3 h68 48 h

Station SA-15196 · no signal

TESTE

Offline SA 178.132.198.136:31001 checked 12d ago

weekly wipes vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,196
top 70% · #200 in SA
Last wipe
22d ago
weekly schedule
Next wipe
16h
Thu 29 Oct, 21:37 UTC
Seismic record · station SA-15196 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 21:37 UTC, in 16h. Its weekly schedule tag · low confidence

usual gap
1.9 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 16hThu 29 Oct, 21:37 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 14d 16hThu 12 Nov, 21:37 UTC
  4. 21d 16hThu 19 Nov, 21:37 UTC
  5. 28d 16hThu 26 Nov, 21:37 UTC
  6. 35d 13hThu 3 Dec, 19:00 UTCFW
  7. 42d 16hThu 10 Dec, 21:37 UTC

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 21:37 UTC13d ago M0.0steady 0 – running 0
Tue 13 Oct, 22:31 UTC15d ago M0.3rising 2 – 2 days 0
Thu 8 Oct, 06:02 UTC20d ago M0.0rising 1 halved by day 2 5.7 days 0
Tue 6 Oct, 21:39 UTC22d ago M0.0steady 1 – 1.3 days 1
Tue 6 Oct, 00:14 UTC23d ago M0.5rising 4 – 0.9 days 1
Sun 4 Oct, 16:27 UTC24d ago M0.6rising 4 – 1.3 days 0
Thu 1 Oct, 18:55 UTC FW27d ago M0.8rising 7 held half 2.9 days 1
Tue 29 Sep, 21:14 UTC29d ago M0.8rising 6 – 1.9 days 0
Fri 25 Sep, 21:17 UTC33d ago M0.7rising 5 held half 4 days 0
Tue 22 Sep, 21:18 UTC36d ago M0.5rising 5 held half 3 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - BR Main SA · groups of 16+ · weekly · 175 on average
41/ 250
[BR/LATAM] Rust Na Veia | MAX 4 | SA · groups of 8+ · weekly · 34 on average
2/ 200
[BR/LATAM] ORIGEMZ | VANILLA | SOLO/DUO/TRIO | WIPE 23/10 SA · groups of 8+ · weekly · 24 on average
3/ 300
Rust Colombia SA · groups of 16+ · weekly · 7 on average
1/ 300
[BR] CLT RUST RAIZ - (SOLO/DUO & ARENA'PvP) SA · groups of 8+ · weekly · 5 on average
0/ 40
[LATAM] Survival UwU | Solo/Duo | NOOB SA · groups of 8+ · weekly · 4 on average
7/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on TESTE?

The procedural map on TESTE is size 4,000 with seed 325817136, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on TESTE?

No gather rate appears in the name of TESTE. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on TESTE?

A reading taken now finds TESTE offline; the most recent activity was 12 days 2 hours ago.

How does TESTE rank against other Rust servers?

For player hours across the last seven days, TESTE takes #15,196 overall and #200 in South America, inside the top 70% of all ranked servers.

Server facts

How reliably does TESTE stay online?

TESTE is down at the moment; the last recorded contact was 12 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does TESTE run from?

In South America TESTE lists itself, with the tag SA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 178.132.198.136:31001.

Which Rust version is TESTE running?

Rust network protocol 2634 and build 167781 on Linux is what TESTE runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on TESTE?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

How often does TESTE wipe, and on which days?

Its schedule cannot be confirmed, as too few of TESTE's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Thursday 29 October at 21:37 UTC. The present world dates from 22 days 7 hours. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on TESTE mean?

The game's server browser reads the tags TESTE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; SA (South America): The server browser files it under South America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TESTE appear?

You will find TESTE on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

How do you connect to TESTE?

You can connect by pressing F1 in Rust and typing client.connect 178.132.198.136:31001 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.