Rust Server TrendsSeismic network · station log
Recording Stations11,681 Players64,778 Active3,475 Wipes · 3 h116 48 h

Station XX-15290 · no signal

RustServer1

Offline 178.116.178.244:28015 checked 10d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,290
top 70%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15290 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct20 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average
651/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
393/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average
42/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average
50/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average
169/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
97/ 125
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustServer1?

The map on RustServer1 is procedural, produced by the game.

Which settings and rules apply on RustServer1?

No gather rate appears in the name of RustServer1. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on RustServer1 right now?

RustServer1 is not responding at this moment and is offline, last seen 10 days 13 hours ago.

How does RustServer1 rank against other Rust servers?

The last seven days of player hours place RustServer1 at #15,290, in the top 70% of all ranked servers.

Server details

How reliably does RustServer1 stay online?

RustServer1 is down at the moment; the last recorded contact was 10 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 15 October 2026.

Which region does RustServer1 run from?

No region is published by RustServer1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 178.116.178.244:28015.

Which Rust version is RustServer1 running?

Rust network protocol 2634 and build 167781 on Windows is what RustServer1 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does RustServer1 run its wipes?

On record so far are too few of RustServer1's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 12 days 17 hours is how long the current world has been running.

Lists and tags

What do the server tags on RustServer1 mean?

Tags published by RustServer1 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustServer1 appear?

The Rust Server Trends lists that take in RustServer1 are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto RustServer1?

You can connect by pressing F1 in Rust and typing client.connect 178.116.178.244:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.