Rust Server TrendsSeismic network · station log
Recording Stations11,620 Players40,450 Active3,014 Wipes · 3 h87 48 h

Station XX-13930 · no signal

Test Server

Offline 177.89.208.52:28015 checked 3d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#13,930
top 63%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13930 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 22:04 UTC4d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average
336/ 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average
11/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average
22/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
148/ 225
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
85/ 225
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
33/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Test Server?

A procedural map runs on Test Server, generated by the game.

Which settings and rules apply on Test Server?

No gather rate appears in the name of Test Server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Test Server right now?

No players are recorded on Test Server at this moment; it is offline, and the last sighting was 3 days 14 hours ago. The seven-day average is 0 players, with a peak of 1.

How does Test Server rank against other Rust servers?

On player hours for the past week, Test Server sits at #13,930, which puts it inside the top 63% of every ranked server.

Operator and location

How reliably does Test Server stay online?

Test Server is down at the moment; the last recorded contact was 3 days 14 hours ago. 3 of 168 hours in the last 7 full days were up time, 2% of the total. On 20 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Test Server run from?

No region is published by Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 177.89.208.52:28015.

What build of Rust does Test Server use?

Test Server is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Test Server?

On average, the busiest point of its recent wipes drew 1 players. 18 hours after the latest wipe, the crowd peaked.

How often does Test Server wipe, and on which days?

The rhythm of Test Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 4 days 9 hours.

Tags

What do the server tags on Test Server mean?

The game's server browser reads the tags Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Test Server appear?

The Rust Server Trends lists that take in Test Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to Test Server?

Enter client.connect 177.89.208.52:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.