Station SA-15923 · no signal
ILHA CLT TESTE
Offline SA 177.71.160.112:28015 checked 21d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,923
- top 72% · #207 in SA
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 91% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on ILHA CLT TESTE?
Generated by the game, the map on ILHA CLT TESTE is procedural, size 3,500 with seed 1619460756. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on ILHA CLT TESTE?
You will find no gather rate in the name of ILHA CLT TESTE. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Its plugins are run through Carbon. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on ILHA CLT TESTE right now?
ILHA CLT TESTE is not responding at this moment and is offline, last seen 21 days 16 hours ago.
How does ILHA CLT TESTE rank against other Rust servers?
For player hours across the last seven days, ILHA CLT TESTE takes #15,923 overall and #207 in South America, inside the top 72% of all ranked servers.
Operator and location
How reliably does ILHA CLT TESTE stay online?
No contact with ILHA CLT TESTE right now, and the last recorded contact was 21 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 8 October 2026 is when Rust Server Trends first recorded it.
Which region does ILHA CLT TESTE run from?
The SA tag is how ILHA CLT TESTE lists itself in South America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 177.71.160.112:28015.
Which Rust version is ILHA CLT TESTE running?
Rust network protocol 2634 and build 167058 on Windows is what ILHA CLT TESTE runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does ILHA CLT TESTE wipe, and on which days?
The rhythm of ILHA CLT TESTE cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 21 hours is how long the current world has been running.
Lists and tags
What do the server tags on ILHA CLT TESTE mean?
The game's server browser reads the tags ILHA CLT TESTE publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^y (Carbon): A plugin framework, Carbon, runs here; SA (South America): The server browser files it under South America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ILHA CLT TESTE appear?
The Rust Server Trends lists that take in ILHA CLT TESTE are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: South America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto ILHA CLT TESTE?
To join, enter client.connect 177.71.160.112:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/MGveXg7yf4 is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
