Station XX-15284 · no signal
Venux - Test Server
Offline 177.54.149.123:28315 checked 15h ago
- Players now
- 0/ 250
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,284
- top 69%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 250 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Venux - Test Server?
Venux - Test Server runs a procedural map of size 3,000 with seed 123456789, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Venux - Test Server?
You will find no gather rate in the name of Venux - Test Server. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Venux - Test Server?
A reading taken now finds Venux - Test Server offline; the most recent activity was 15 hours ago. Averaged across the last seven days, the population was 0 players.
How does Venux - Test Server rank against other Rust servers?
Over the last seven days, Venux - Test Server recorded enough player hours to reach #15,284 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Venux - Test Server stay online?
Venux - Test Server is down at the moment; the last recorded contact was 15 hours ago. The uptime it reports puts its last restart about 2 days 12 hours ago. Of the 72 hours in the last 3 full days, it was up for 58, or 81% of the time. 26 October 2026 is when Rust Server Trends first recorded it.
Does Venux - Test Server hold a steady tick rate?
Its average server fps over the last 48 hours was 189, and it never dropped below 151. Buildings, deployables and all the rest of the world's entities brought it to a high of 48,922. It reached a ceiling of 2,031 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does Venux - Test Server run from?
A region is not published by Venux - Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 177.54.149.123:28315 is the address it uses.
Which Rust version is Venux - Test Server running?
On Windows, Venux - Test Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Venux - Test Server wipe, and on which days?
Too few wipes of Venux - Test Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 4 hours.
Server tags
What do the server tags on Venux - Test Server mean?
These are the tags Venux - Test Server publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp250 (Max players): 250 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Venux - Test Server appear?
The Rust Server Trends lists that take in Venux - Test Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connecting
How do you connect to Venux - Test Server?
To join, enter client.connect 177.54.149.123:28315 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.