Rust Server TrendsSeismic network · station log
Recording Stations11,826 Players80,135 Active3,731 Wipes · 3 h265 48 h

Station XX-13305 · no signal

Server 8 Test

Offline 177.241.173.208:28015 checked 40d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,305
no region published
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13305 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
562/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
423/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
154/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
53/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
184/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
333/ 225
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Server 8 Test?

A procedural map runs on Server 8 Test, generated by the game.

Which settings and rules apply on Server 8 Test?

You will find no gather rate in the name of Server 8 Test. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Server 8 Test?

No players are recorded on Server 8 Test at this moment; it is offline, and the last sighting was 40 days 16 hours ago.

How does Server 8 Test rank against other Rust servers?

On player hours for the past week, Server 8 Test sits at #13,305, which puts it inside the top – of every ranked server.

Server facts

How reliably does Server 8 Test stay online?

As recorded now, Server 8 Test is not reachable, the last contact having been 40 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 17 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Server 8 Test hosted?

No region is published by Server 8 Test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 177.241.173.208:28015 is the address it uses.

What build of Rust does Server 8 Test use?

On Windows, Server 8 Test runs Rust network protocol 2633 and build 164530. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does Server 8 Test wipe, and on which days?

On record so far are too few of Server 8 Test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 41 days 20 hours.

Server tags

What do the server tags on Server 8 Test mean?

Tags published by Server 8 Test and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Server 8 Test appear?

You will find Server 8 Test on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Server 8 Test?

To join, enter client.connect 177.241.173.208:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.