Station XX-8627 · no signal
Server Test Cwb
Offline 177.220.183.54:28015 checked 3d ago
- Players now
- 1/ 40
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #8,627
- top 39%
- Last wipe
- 3d ago
- monthly schedule
- Next wipe
- 7d 8h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
- usual gap
- 4.8 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 15:50 UTC3d ago | M0.0■steady | 1 | – | running | 1 | |
| Tue 20 Oct, 20:36 UTC8d ago | – | – | – | – | 4.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Server Test Cwb?
Server Test Cwb uses a procedural map, which the game generates.
Which settings and rules apply on Server Test Cwb?
You will find no gather rate in the name of Server Test Cwb. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Server Test Cwb?
A reading taken now finds Server Test Cwb offline; the most recent activity was 3 days 16 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does Server Test Cwb rank against other Rust servers?
Over the last seven days, Server Test Cwb recorded enough player hours to reach #8,627 worldwide, placing it in the top 39% of all ranked servers.
Server details
How reliably does Server Test Cwb stay online?
Server Test Cwb is down at the moment; the last recorded contact was 3 days 16 hours ago. 9 of 120 hours in the last 5 full days were up time, 8% of the total. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.
Where in the world is Server Test Cwb hosted?
No region is published by Server Test Cwb. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 177.220.183.54:28015.
What build of Rust does Server Test Cwb use?
On Windows, Server Test Cwb runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Server Test Cwb?
On average, the busiest point of its recent wipes drew 1 players. 1 hours into the latest wipe, the crowd reached its peak.
How often does Server Test Cwb wipe, and on which days?
The force wipe is the only wipe Server Test Cwb takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 3 days 18 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on Server Test Cwb mean?
The game's server browser reads the tags Server Test Cwb publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Server Test Cwb appear?
These Rust Server Trends lists include Server Test Cwb: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How to join
How do you connect to Server Test Cwb?
Enter client.connect 177.220.183.54:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.