Rust Server TrendsSeismic network · station log
Recording Stations11,863 Players104,004 Active3,955 Wipes · 3 h547 48 h

Station SA-15837 · no signal

[BR] ThePirate PvE pure

Offline SA 177.130.250.220:28015 checked 20d ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,837
top 72% · #203 in SA
Last wipe
28d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station SA-15837 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct8 Oct12 Oct16 Oct

Top 72% of all ranked servers, top 89% in SA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap
1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:23 UTC FW28d ago M0.3rising 2 – running 0
Wed 30 Sep, 09:03 UTC29d ago M0.3rising 2 – 1.4 days 0
Tue 29 Sep, 19:30 UTC30d ago M0.3rising 2 – 0.6 days 0
Sun 27 Sep, 18:10 UTC32d ago M0.0steady 1 halved by day 1 2.1 days 1
Sun 27 Sep, 03:44 UTC32d ago M0.0rising 1 – 0.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustArgentinaSergiopalm PVP/PVE SA · groups of 8+ · monthly · 1 on average
1/ 100
BRASUKA - VANILLA | MENSAL | SEM LIMITE SA · groups of 8+ · monthly · 1 on average
2/ 200
Rustoria.co - BR Long SA · groups of 12+ · monthly · 65 on average
38/ 200
[LATAM] Sudamerica United | 29/10 Wipe SA · groups of 32+ · monthly · 16 on average
186/ 200
PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCE SA · groups of 8+ · monthly · 10 on average
12/ 100
[LATAM] Nakers | Sin Limite | Mensual SA · groups of 8+ · monthly · 4 on average
6/ 120
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [BR] ThePirate PvE pure?

Generated by the game, the map on [BR] ThePirate PvE pure is procedural, size 4,500 with seed 195524725. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [BR] ThePirate PvE pure?

No gather rate appears in the name of [BR] ThePirate PvE pure. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on [BR] ThePirate PvE pure right now?

[BR] ThePirate PvE pure is not responding at this moment and is offline, last seen 20 days 14 hours ago.

How does [BR] ThePirate PvE pure rank against other Rust servers?

The last seven days of player hours place [BR] ThePirate PvE pure at #15,837, in the top 72% of all ranked servers and #203 in South America.

Server facts

How reliably does [BR] ThePirate PvE pure stay online?

No contact with [BR] ThePirate PvE pure right now, and the last recorded contact was 20 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 27 September 2026 is when Rust Server Trends first recorded it.

Where in the world is [BR] ThePirate PvE pure hosted?

The SA tag is how [BR] ThePirate PvE pure lists itself in South America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 177.130.250.220:28015.

What build of Rust does [BR] ThePirate PvE pure use?

[BR] ThePirate PvE pure is running Rust network protocol 2634 and build 166652 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [BR] ThePirate PvE pure?

The recent wipes averaged a busiest count of 2 players. 29 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does [BR] ThePirate PvE pure run its wipes?

The force wipe is the only wipe [BR] ThePirate PvE pure takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 1 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on [BR] ThePirate PvE pure mean?

The game's server browser reads the tags [BR] ThePirate PvE pure publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; SA (South America): In the server browser it appears under South America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [BR] ThePirate PvE pure appear?

You will find [BR] ThePirate PvE pure on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to [BR] ThePirate PvE pure?

You can connect by pressing F1 in Rust and typing client.connect 177.130.250.220:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,SA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

SA
South America In the server browser it appears under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.