Rust Server TrendsSeismic network · station log
Recording Stations11,882 Players97,865 Active3,914 Wipes · 3 h398 48 h

Station XX-3824 · recording

Chillzone

Online 176.9.63.179:28030 checked 9m ago

duo monthly wipes
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 3
Rank
#3,824
top 17%
Last wipe
19d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-3824 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−2into Tue 22:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, and #225 of the duo servers (top 53%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap
6.3 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 12:41 UTC19d ago M0.0rising 2 – running 1
Sun 4 Oct, 05:47 UTC25d ago M0.0rising 1 halved by day 1 6.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] WizzRust 1x Solo/Duo | Noob Friendly | Wiped 22/10 EU · duo · 1x · monthly · 51 on average
44/ 100
[EU] TideRust - Solo/Duo | Monthly |No BP Wipes 10/22 22.10 EU · duo · monthly · 18 on average
20/ 200
1/ 100
RustForNoobs.com | Solo/Duo | Monthly EU EU · duo · monthly · 7 on average
9/ 150
NoobTube | Monthly | Solo - Duo | 50% Upkeep EU · duo · monthly · 6 on average
4/ 100
[FR] FUN debutant solo/duo EU · duo · monthly · 5 on average
4/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Chillzone?

The procedural map on Chillzone is size 5,000 with seed 481815201, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Chillzone?

The name of Chillzone gives no gather rate. You can have up to 2 players in a group (duo). survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Chillzone?

1 of the 50 slots on Chillzone are filled right now. Across seven days this server recorded an average of 1 players and a peak of 3. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 3 players.

How does Chillzone rank against other Rust servers?

Over the last seven days, Chillzone recorded enough player hours to reach #3,824 worldwide, placing it in the top 17% of all ranked servers. It sits at #225 among duo servers.

Server details

How reliably does Chillzone stay online?

Chillzone is up at the moment. Going by the uptime figure it reports, it restarted about 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Chillzone hold a steady tick rate?

The 48-hour average is 17 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 142,424. Memory use peaked at 4,293 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Chillzone run from?

Nothing about a region comes from Chillzone. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 176.9.63.179:28030.

What build of Rust does Chillzone use?

On Linux, Chillzone runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Chillzone?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 4 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does Chillzone run its wipes?

At the force wipe each month Chillzone wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 19 days 3 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on Chillzone mean?

Tags published by Chillzone and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Chillzone appear?

The Rust Server Trends lists that take in Chillzone are: Duo Rust servers, group limit 2 and Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: Duo; Wipe schedule: Monthly.

Join the server

What steps get you onto Chillzone?

You can connect by pressing F1 in Rust and typing client.connect 176.9.63.179:28030 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts2

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts2
Group limit The team limit is 2.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.