Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players60,429 Active3,522 Wipes · 3 h133 48 h

Station EU-4983 · recording

ATHLON EU - No Wipe - PvE

Online EU 176.9.0.214:27012 checked 8m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#4,983
top 22% · #1695 in EU
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EU-4983 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 03:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 22% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10.8 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 8

The first 48 hours of its last wipes

Mon 12 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 13:58 UTC16d ago M0.3rising 2 – running 0
Thu 1 Oct, 18:30 UTC FW27d ago M0.3rising 2 halved by day 8 10.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 77 on average
16/ 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 57 on average
37/ 150
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average
0/ 200
PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ EU · groups of 5 · biweekly · 1 on average
1/ 200
Rustafied.com - EU Low Pop EU · groups of 6 · monthly · 88 on average
72/ 150
Rustoria.co - EU Low Pop EU · groups of 6 · monthly · 81 on average
76/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ATHLON EU - No Wipe - PvE?

The procedural map on ATHLON EU - No Wipe - PvE is size 4,500 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named ATHLON 4500.

Which settings and rules apply on ATHLON EU - No Wipe - PvE?

No gather rate appears in the name of ATHLON EU - No Wipe - PvE. Up to 5 players can be in a group. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on ATHLON EU - No Wipe - PvE?

At this moment, ATHLON EU - No Wipe - PvE records 0 players across 50 slots. Across seven days this server recorded an average of 0 players and a peak of 4. The busiest point in the last 48 hours came at 03:00 UTC, averaging 1 players.

How does ATHLON EU - No Wipe - PvE rank against other Rust servers?

For player hours across the last seven days, ATHLON EU - No Wipe - PvE takes #4,983 overall and #1,695 in Europe, inside the top 22% of all ranked servers.

Server details

How reliably does ATHLON EU - No Wipe - PvE stay online?

ATHLON EU - No Wipe - PvE is up at the moment. Going by the uptime figure it reports, it restarted about 16 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does ATHLON EU - No Wipe - PvE hold a steady tick rate?

Its average server fps over the last 48 hours was 59, and it never dropped below 42. At its highest, it carried 144,397 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,037 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does ATHLON EU - No Wipe - PvE run from?

In Europe ATHLON EU - No Wipe - PvE lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 176.9.0.214:27012 is the address it uses.

Which Rust version is ATHLON EU - No Wipe - PvE running?

On Linux, ATHLON EU - No Wipe - PvE runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on ATHLON EU - No Wipe - PvE?

The recent wipes averaged a busiest count of 2 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 8 in the wipes where it didn't hold.

How often does ATHLON EU - No Wipe - PvE wipe, and on which days?

The rhythm of ATHLON EU - No Wipe - PvE cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 16 days 5 hours.

Lists and tags

What do the server tags on ATHLON EU - No Wipe - PvE mean?

The game's server browser reads the tags ATHLON EU - No Wipe - PvE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts5 (Group limit): Each team can hold up to 5; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ATHLON EU - No Wipe - PvE appear?

You will find ATHLON EU - No Wipe - PvE on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to ATHLON EU - No Wipe - PvE?

To join, enter client.connect 176.9.0.214:27012 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://athlon-rust.tebex.io/.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts5,^o^z,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts5
Group limit Each team can hold up to 5.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.