Rust Server TrendsSeismic network · station log
Recording Stations11,624 Players50,076 Active3,103 Wipes · 3 h107 48 h

Station XX-7259 · recording

ATHLON EU - TRAINING

Online 176.9.0.214:27000 checked 8m ago

monthly wipes moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#7,259
top 33%
Last wipe
18d ago
monthly schedule
Next wipe
6d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-7259 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0019:0004:0012:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608009:0019:0004:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence

usual gap
9.6 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 6d 10hThu 5 Nov, 19:00 UTCFW
  2. 34d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 11 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 09:11 UTC18d ago M0.0rising 1 – running 0
Thu 1 Oct, 18:04 UTC FW28d ago M0.3rising 2 halved by day 1 9.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] | КЛАССИКА | ДЛЯ НОВИЧКОВ EU · groups of 5 · monthly · 1 on average
0/ 200
Rustafied.com - EU Low Pop EU · groups of 6 · monthly · 88 on average
41/ 150
Rustoria.co - EU Low Pop EU · groups of 6 · monthly · 81 on average
23/ 100
[TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | Yeni Başlayanlar EU · groups of 5 · monthly · 45 on average
27/ 250
[EU/TR] CUMHURIYET | Max5 | Vanilla |Saturdays | wiped 10/24 EU · groups of 5 · monthly · 13 on average
2/ 200
[GER/DE] Sterben für Anfänger EU · groups of 5 · monthly · 10 on average
2/ 125
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ATHLON EU - TRAINING?

The procedural map on ATHLON EU - TRAINING is size 5,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is ATHLON 5000.

Which settings and rules apply on ATHLON EU - TRAINING?

No gather rate appears in the name of ATHLON EU - TRAINING. Up to 5 players can be in a group. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on ATHLON EU - TRAINING right now?

0 of the 150 slots on ATHLON EU - TRAINING are filled right now. The seven-day average is 0 players, with a peak of 3.

How does ATHLON EU - TRAINING rank against other Rust servers?

Over the last seven days, ATHLON EU - TRAINING recorded enough player hours to reach #7,259 worldwide, placing it in the top 33% of all ranked servers.

Operator and location

How reliably does ATHLON EU - TRAINING stay online?

As recorded now, ATHLON EU - TRAINING is running. Going by the uptime figure it reports, it restarted about 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does ATHLON EU - TRAINING hold a steady tick rate?

The 48-hour average is 60 server fps; 60 is the lowest observed. The world held up to 38,003 entities at its peak, buildings and deployables included. Memory use peaked at 3,444 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is ATHLON EU - TRAINING hosted?

The name of ATHLON EU - TRAINING points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 176.9.0.214:27000.

What build of Rust does ATHLON EU - TRAINING use?

Rust network protocol 2635 and build 168909 on Linux is what ATHLON EU - TRAINING runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on ATHLON EU - TRAINING?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does ATHLON EU - TRAINING wipe, and on which days?

The force wipe is the only wipe ATHLON EU - TRAINING takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 18 days 22 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on ATHLON EU - TRAINING mean?

The game's server browser reads the tags ATHLON EU - TRAINING publishes: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): 150 slots are available; ts5 (Group limit): Each team can hold up to 5; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ATHLON EU - TRAINING appear?

The Rust Server Trends lists that take in ATHLON EU - TRAINING are: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto ATHLON EU - TRAINING?

To join, enter client.connect 176.9.0.214:27000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://athlon-rust.tebex.io/.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players 150 slots are available.
ts5
Group limit Each team can hold up to 5.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.