Station EU-12868 · no signal
Home test server
Offline EU 176.63.3.176:28015 checked 12d ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,868
- top 60% · #2420 in EU
- Last wipe
- 25d ago
- biweekly schedule
- Next wipe
- 2d 5h
- Fri 30 Oct, 08:04 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 08:04 UTC, in 2d 5h. Its biweekly schedule tag · low confidence
- usual gap
- 1.1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 2d 5hFri 30 Oct, 08:04 UTC
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 16d 5hFri 13 Nov, 08:04 UTC
- 30d 5hFri 27 Nov, 08:04 UTC
- 36d 16hThu 3 Dec, 19:00 UTCFW
- 44d 5hFri 11 Dec, 08:04 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 08:04 UTC25d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 1 Oct, 14:34 UTC26d ago | M0.0▲rising | 1 | – | 0.7 days | 0 | |
| Wed 30 Sep, 12:12 UTC27d ago | M0.0▲rising | 1 | – | 1.1 days | 0 | |
| Sat 26 Sep, 19:30 UTC31d ago | M0.0▲rising | 1 | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Home test server?
Home test server uses a procedural map, which the game generates.
Which settings and rules apply on Home test server?
The name of Home test server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Home test server right now?
A reading taken now finds Home test server offline; the most recent activity was 12 days 9 hours ago.
How does Home test server rank against other Rust servers?
Home test server is #2,420 in Europe and #12,868 worldwide on the past week's player hours, within the top 60% of ranked servers.
Server details
How reliably does Home test server stay online?
As recorded now, Home test server is not reachable, the last contact having been 12 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 15 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Home test server hosted?
In Europe Home test server lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 176.63.3.176:28015 is the address it uses.
What build of Rust does Home test server use?
On Windows, Home test server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Home test server?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Home test server wipe, and on which days?
Its schedule cannot be confirmed, as too few of Home test server's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Friday 30 October at 08:04 UTC. It has run its current world for 25 days 18 hours. Its tags state that it wipes every two weeks.
Server tags
What do the server tags on Home test server mean?
Tags published by Home test server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Home test server appear?
The Rust Server Trends lists that take in Home test server are: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Connecting
What steps get you onto Home test server?
To join, enter client.connect 176.63.3.176:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.