Rust Server TrendsSeismic network · station log
Recording Stations11,660 Players41,774 Active2,991 Wipes · 3 h90 48 h

Station EU-12868 · no signal

Home test server

Offline EU 176.63.3.176:28015 checked 12d ago

biweekly wipes vanillamoddedcarbon
Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,868
top 60% · #2420 in EU
Last wipe
25d ago
biweekly schedule
Next wipe
2d 5h
Fri 30 Oct, 08:04 UTC
Seismic record · station EU-12868 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:04 UTC, in 2d 5h. Its biweekly schedule tag · low confidence

usual gap
1.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 2d 5hFri 30 Oct, 08:04 UTC
  2. 8d 16hThu 5 Nov, 19:00 UTCFW
  3. 16d 5hFri 13 Nov, 08:04 UTC
  4. 30d 5hFri 27 Nov, 08:04 UTC
  5. 36d 16hThu 3 Dec, 19:00 UTCFW
  6. 44d 5hFri 11 Dec, 08:04 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 08:04 UTC25d ago M0.0rising 1 – running 0
Thu 1 Oct, 14:34 UTC26d ago M0.0rising 1 – 0.7 days 0
Wed 30 Sep, 12:12 UTC27d ago M0.0rising 1 – 1.1 days 0
Sat 26 Sep, 19:30 UTC31d ago M0.0rising 1 – 3.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 7 on average
2/ 200
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Home test server?

Home test server uses a procedural map, which the game generates.

Which settings and rules apply on Home test server?

The name of Home test server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Home test server right now?

A reading taken now finds Home test server offline; the most recent activity was 12 days 9 hours ago.

How does Home test server rank against other Rust servers?

Home test server is #2,420 in Europe and #12,868 worldwide on the past week's player hours, within the top 60% of ranked servers.

Server details

How reliably does Home test server stay online?

As recorded now, Home test server is not reachable, the last contact having been 12 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Home test server hosted?

In Europe Home test server lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 176.63.3.176:28015 is the address it uses.

What build of Rust does Home test server use?

On Windows, Home test server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Home test server?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Home test server wipe, and on which days?

Its schedule cannot be confirmed, as too few of Home test server's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Friday 30 October at 08:04 UTC. It has run its current world for 25 days 18 hours. Its tags state that it wipes every two weeks.

Server tags

What do the server tags on Home test server mean?

Tags published by Home test server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Home test server appear?

The Rust Server Trends lists that take in Home test server are: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Connecting

What steps get you onto Home test server?

To join, enter client.connect 176.63.3.176:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,^z,^y,^b,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players Slots: 500.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.