Station EU-15285 · no signal
TEST only
Offline EU 176.63.201.196:28015 checked 9d ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,285
- top 69% · #2584 in EU
- Last wipe
- 13d ago
- weekly schedule
- Next wipe
- 14h
- Wed 28 Oct, 21:10 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 28 October, 21:10 UTC, in 14h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TEST only?
Generated by the game, the map on TEST only is procedural, size 3,500 with seed 12345. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on TEST only?
No gather rate appears in the name of TEST only. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining is limited to players who have Rust's premium status. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on TEST only right now?
TEST only is not responding at this moment and is offline, last seen 9 days 4 hours ago.
How does TEST only rank against other Rust servers?
The last seven days of player hours place TEST only at #15,285, in the top 69% of all ranked servers and #2,584 in Europe.
Operator and location
How reliably does TEST only stay online?
No contact with TEST only right now, and the last recorded contact was 9 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 14 October 2026 is when Rust Server Trends first recorded it.
Where in the world is TEST only hosted?
The EU tag is how TEST only lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 176.63.201.196:28015.
Which Rust version is TEST only running?
Rust network protocol 2634 and build 167398 on Windows is what TEST only runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does TEST only wipe, and on which days?
From weekly: 7 days after its last wipe the next wipe of TEST only is estimated. Wednesday 28 October at 21:10 UTC is when its next wipe is due. 13 days 9 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.
Tags
What do the server tags on TEST only mean?
The game's server browser reads the tags TEST only publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does TEST only appear?
You will find TEST only on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto TEST only?
You can connect by pressing F1 in Rust and typing client.connect 176.63.201.196:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Joining is limited to players who have Rust's premium status.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
