Rust Server TrendsSeismic network · station log
Recording Stations11,615 Players38,895 Active2,943 Wipes · 3 h85 48 h

Station XX-15339 · no signal

Public

Offline 176.61.162.189:28035 checked 5d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15339 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4 daysbetween real wipes
on rhythm
29%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 09:40 UTC13d ago M0.0rising 1 – running 0
Tue 13 Oct, 14:14 UTC15d ago M0.0falling 0 – 1.8 days 1
Fri 9 Oct, 15:03 UTC19d ago M0.0rising 1 – 4 days 0
Thu 1 Oct, 17:41 UTC FW27d ago M0.0steady 1 – 7.9 days 1
Tue 29 Sep, 23:07 UTC29d ago M0.0steady 1 – 1.8 days 1
Sat 26 Sep, 16:44 UTC32d ago M0.0rising 1 – – 3.3 days 0
Tue 22 Sep, 12:41 UTC36d ago M0.0steady 0 – 4.2 days 0
Thu 17 Sep, 17:11 UTC41d ago M0.0rising 1 – 4.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average
248/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
172/ 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
19/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average
22/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
23/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
78/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Public?

You will find no gather rate in the name of Public. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Public?

A reading taken now finds Public offline; the most recent activity was 5 days 22 hours ago. The seven-day average for this server is 0 players.

How does Public rank against other Rust servers?

The last seven days of player hours place Public at #15,339, in the top 69% of all ranked servers.

Operator and location

How reliably does Public stay online?

As recorded now, Public is not reachable, the last contact having been 5 days 22 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Public hosted?

No region is published by Public. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 176.61.162.189:28035.

Which Rust version is Public running?

On Windows, Public runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Public?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 26 hours after the wipe.

How often does Public wipe, and on which days?

There is no next wipe to predict at Public, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 13 days 21 hours is how long the current world has been running.

Lists and tags

What do the server tags on Public mean?

Tags published by Public and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Public appear?

These Rust Server Trends lists include Public: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to Public?

Enter client.connect 176.61.162.189:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players 500 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.