Rust Server TrendsSeismic network · station log
Recording Stations11,880 Players98,236 Active3,914 Wipes · 3 h395 48 h

Station XX-16019 · no signal

Rust Staging (Pterodactyl WSL)

Offline 176.61.162.189:28015 checked 27d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,019
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-16019 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 20:14 UTC FW27d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
392/ 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
458/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
984/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
56/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
989/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
27/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust Staging (Pterodactyl WSL)?

The map on Rust Staging (Pterodactyl WSL) is procedural, produced by the game.

Which settings and rules apply on Rust Staging (Pterodactyl WSL)?

You will find no gather rate in the name of Rust Staging (Pterodactyl WSL). Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Rust Staging (Pterodactyl WSL) right now?

No players are recorded on Rust Staging (Pterodactyl WSL) at this moment; it is offline, and the last sighting was 27 days 19 hours ago.

How does Rust Staging (Pterodactyl WSL) rank against other Rust servers?

Over the last seven days, Rust Staging (Pterodactyl WSL) recorded enough player hours to reach #16,019 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does Rust Staging (Pterodactyl WSL) stay online?

As recorded now, Rust Staging (Pterodactyl WSL) is not reachable, the last contact having been 27 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.

Which region does Rust Staging (Pterodactyl WSL) run from?

Nothing about a region comes from Rust Staging (Pterodactyl WSL). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 176.61.162.189:28015 is the address it uses.

What build of Rust does Rust Staging (Pterodactyl WSL) use?

Rust Staging (Pterodactyl WSL) is running Rust network protocol 2634 and build 166493 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Rust Staging (Pterodactyl WSL)?

On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does Rust Staging (Pterodactyl WSL) wipe, and on which days?

At the force wipe each month Rust Staging (Pterodactyl WSL) wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 20 hours is how long the current world has been running.

Server tags

What do the server tags on Rust Staging (Pterodactyl WSL) mean?

Tags published by Rust Staging (Pterodactyl WSL) and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166493 (Build): Game build: 166493; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Staging (Pterodactyl WSL) appear?

The Rust Server Trends lists that take in Rust Staging (Pterodactyl WSL) are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Rust Staging (Pterodactyl WSL)?

You can connect by pressing F1 in Rust and typing client.connect 176.61.162.189:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166493
Build Game build: 166493.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.