Station XX-16019 · no signal
Rust Staging (Pterodactyl WSL)
Offline 176.61.162.189:28015 checked 27d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,019
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 2h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 20:14 UTC FW27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust Staging (Pterodactyl WSL)?
The map on Rust Staging (Pterodactyl WSL) is procedural, produced by the game.
Which settings and rules apply on Rust Staging (Pterodactyl WSL)?
You will find no gather rate in the name of Rust Staging (Pterodactyl WSL). Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Rust Staging (Pterodactyl WSL) right now?
No players are recorded on Rust Staging (Pterodactyl WSL) at this moment; it is offline, and the last sighting was 27 days 19 hours ago.
How does Rust Staging (Pterodactyl WSL) rank against other Rust servers?
Over the last seven days, Rust Staging (Pterodactyl WSL) recorded enough player hours to reach #16,019 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does Rust Staging (Pterodactyl WSL) stay online?
As recorded now, Rust Staging (Pterodactyl WSL) is not reachable, the last contact having been 27 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.
Which region does Rust Staging (Pterodactyl WSL) run from?
Nothing about a region comes from Rust Staging (Pterodactyl WSL). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 176.61.162.189:28015 is the address it uses.
What build of Rust does Rust Staging (Pterodactyl WSL) use?
Rust Staging (Pterodactyl WSL) is running Rust network protocol 2634 and build 166493 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Rust Staging (Pterodactyl WSL)?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does Rust Staging (Pterodactyl WSL) wipe, and on which days?
At the force wipe each month Rust Staging (Pterodactyl WSL) wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 20 hours is how long the current world has been running.
Server tags
What do the server tags on Rust Staging (Pterodactyl WSL) mean?
Tags published by Rust Staging (Pterodactyl WSL) and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166493 (Build): Game build: 166493; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust Staging (Pterodactyl WSL) appear?
The Rust Server Trends lists that take in Rust Staging (Pterodactyl WSL) are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto Rust Staging (Pterodactyl WSL)?
You can connect by pressing F1 in Rust and typing client.connect 176.61.162.189:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.