Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players48,663 Active3,138 Wipes · 3 h118 48 h

Station XX-12814 · recording

4Trust_____PvE_____DE/EN

Online 176.57.174.158:29115 checked 12m ago

premium
Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#12,814
top 58%
Last wipe
27d ago
no schedule published
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-12814 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 20:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75110:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap
0.4 daysbetween real wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW27d ago M0.3rising 2 – running 0
Thu 1 Oct, 08:42 UTC28d ago M0.3rising 2 – 0.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average
116/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
308/ 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
21/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
24/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
50/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average
141/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 4Trust_____PvE_____DE/EN?

Generated by the game, the map on 4Trust_____PvE_____DE/EN is procedural, size 3,750 with seed 5678. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on 4Trust_____PvE_____DE/EN?

No gather rate appears in the name of 4Trust_____PvE_____DE/EN. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Joining is limited to players who have Rust's premium status. Anti-cheat is off: VAC, from Valve.

Live population

What is the current population on 4Trust_____PvE_____DE/EN?

At this moment, 4Trust_____PvE_____DE/EN records 0 players across 500 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 20:00 UTC, averaging 0 players.

How does 4Trust_____PvE_____DE/EN rank against other Rust servers?

The last seven days of player hours place 4Trust_____PvE_____DE/EN at #12,814, in the top 58% of all ranked servers.

Operator and location

How reliably does 4Trust_____PvE_____DE/EN stay online?

As recorded now, 4Trust_____PvE_____DE/EN is running. Its reported uptime points to a restart about 3 hours ago. It was up 86% of the time across the last 7 full days: 144 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does 4Trust_____PvE_____DE/EN perform under load?

The 48-hour average is 26 server fps; 2 is the lowest observed. At its highest, it carried 82,474 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,081 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is 4Trust_____PvE_____DE/EN hosted?

No region is published by 4Trust_____PvE_____DE/EN. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 176.57.174.158:29115.

What build of Rust does 4Trust_____PvE_____DE/EN use?

4Trust_____PvE_____DE/EN is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on 4Trust_____PvE_____DE/EN?

On average, the busiest point of its recent wipes drew 2 players. 16 hours into the latest wipe, the crowd reached its peak.

How often does 4Trust_____PvE_____DE/EN wipe, and on which days?

Once a month 4Trust_____PvE_____DE/EN wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 15 hours.

Server tags

What do the server tags on 4Trust_____PvE_____DE/EN mean?

The game's server browser reads the tags 4Trust_____PvE_____DE/EN publishes: gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^q (Premium): Joining is limited to players who have Rust's premium status. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 4Trust_____PvE_____DE/EN appear?

You will find 4Trust_____PvE_____DE/EN on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.

Join the server

How do you connect to 4Trust_____PvE_____DE/EN?

You can connect by pressing F1 in Rust and typing client.connect 176.57.174.158:29115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Joining is limited to players who have Rust's premium status.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.