Station XX-15167 · recording
Jerome&Karl
Online 176.57.171.141:28415 checked 9m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #15,167
- top 68%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 6 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 17:06 UTC21d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 1 Oct, 18:07 UTC FW27d ago | M0.0■steady | 0 | – | 6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Jerome&Karl?
Generated by the game, the map on Jerome&Karl is procedural, size 2,000 with seed 2147483647. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Jerome&Karl?
No gather rate appears in the name of Jerome&Karl. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Jerome&Karl?
0 of the 50 slots on Jerome&Karl are filled right now. The seven-day average is 0 players, with a peak of 1.
How does Jerome&Karl rank against other Rust servers?
The last seven days of player hours place Jerome&Karl at #15,167, in the top 68% of all ranked servers.
Operator and location
How reliably does Jerome&Karl stay online?
Jerome&Karl is up at the moment. Its reported uptime points to a restart about 6 days 16 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Jerome&Karl perform under load?
Its average server fps over the last 48 hours was 17, and it never dropped below 4. At its highest, it carried 16,853 entities: buildings, deployables and the world's other contents. Its highest memory use was 1,520 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Jerome&Karl run from?
Nothing about a region comes from Jerome&Karl. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 176.57.171.141:28415 is the address it uses.
Which Rust version is Jerome&Karl running?
Jerome&Karl is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Jerome&Karl?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Jerome&Karl wipe, and on which days?
The rhythm of Jerome&Karl cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 21 days 20 hours.
Server tags
What do the server tags on Jerome&Karl mean?
These are the tags Jerome&Karl publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Jerome&Karl appear?
These Rust Server Trends lists include Jerome&Karl: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto Jerome&Karl?
To join, enter client.connect 176.57.171.141:28415 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
