Rust Server TrendsSeismic network · station log
Recording Stations11,739 Players61,775 Active3,380 Wipes · 3 h186 48 h

Station XX-15165 · recording

For Science! by oceansoul76 and der_arbeitslose_pirat

Online 176.57.169.110:29215 checked 13m ago

monthly wipes vanillamoddedoxidepremium
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#15,165
top 68%
Last wipe
27d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15165 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 07:30 UTC27d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
69/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
19/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 82 on average
213/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 72 on average
110/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
10/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 65 on average
320/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on For Science! by oceansoul76 and der_arbeitslose_pirat?

Generated by the game, the map on For Science! by oceansoul76 and der_arbeitslose_pirat is procedural, size 4,250 with seed 12101976. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on For Science! by oceansoul76 and der_arbeitslose_pirat?

No gather rate appears in the name of For Science! by oceansoul76 and der_arbeitslose_pirat. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You need Rust's premium status to join this server. VAC, Valve's anti-cheat, is switched off.

Live population

How many players are recorded on For Science! by oceansoul76 and der_arbeitslose_pirat right now?

A reading taken now shows 0 players on For Science! by oceansoul76 and der_arbeitslose_pirat, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 1.

How does For Science! by oceansoul76 and der_arbeitslose_pirat rank against other Rust servers?

The last seven days of player hours place For Science! by oceansoul76 and der_arbeitslose_pirat at #15,165, in the top 68% of all ranked servers.

Server details

How reliably does For Science! by oceansoul76 and der_arbeitslose_pirat stay online?

Right now, you can reach For Science! by oceansoul76 and der_arbeitslose_pirat. Its reported uptime points to a restart about 23 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does For Science! by oceansoul76 and der_arbeitslose_pirat hold a steady tick rate?

The 48-hour average is 15 server fps; 5 is the lowest observed. At its highest, it carried 103,437 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,115 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is For Science! by oceansoul76 and der_arbeitslose_pirat hosted?

A region is not published by For Science! by oceansoul76 and der_arbeitslose_pirat. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 176.57.169.110:29215.

Which Rust version is For Science! by oceansoul76 and der_arbeitslose_pirat running?

For Science! by oceansoul76 and der_arbeitslose_pirat is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on For Science! by oceansoul76 and der_arbeitslose_pirat?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does For Science! by oceansoul76 and der_arbeitslose_pirat run its wipes?

The force wipe is the only wipe For Science! by oceansoul76 and der_arbeitslose_pirat takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 3 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on For Science! by oceansoul76 and der_arbeitslose_pirat mean?

Tags published by For Science! by oceansoul76 and der_arbeitslose_pirat and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): You need Rust's premium status to join this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does For Science! by oceansoul76 and der_arbeitslose_pirat appear?

The Rust Server Trends lists that take in For Science! by oceansoul76 and der_arbeitslose_pirat are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto For Science! by oceansoul76 and der_arbeitslose_pirat?

To join, enter client.connect 176.57.169.110:29215 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You need Rust's premium status to join this server.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium You need Rust's premium status to join this server.
^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.