Station XX-15339 · recording
AUS420
Online 176.57.135.46:28500 checked 11m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 05:32 UTC5d ago | M0.0■steady | 0 | – | running | 0 | |
| Fri 23 Oct, 04:07 UTC6d ago | M0.0■steady | 0 | – | 1.1 days | 0 | |
| Sat 10 Oct, 08:54 UTC18d ago | M0.3▲rising | 2 | held half | 12.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on AUS420?
AUS420 runs a procedural map of size 6,000 with seed 2147483647, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on AUS420?
You will find no gather rate in the name of AUS420. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Joining is limited to players who have Rust's premium status. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on AUS420 right now?
0 of the 50 slots on AUS420 are filled right now. The seven-day average for this server is 0 players.
How does AUS420 rank against other Rust servers?
On player hours for the past week, AUS420 sits at #15,339, which puts it inside the top 69% of every ranked server.
Server details
How reliably does AUS420 stay online?
As recorded now, AUS420 is running. The uptime it reports puts its last restart about 5 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 139, or 83% of the time. 9 October 2026 is when Rust Server Trends first recorded it.
Does AUS420 hold a steady tick rate?
Its average server fps over the last 48 hours was 7, and it never dropped below 3. The world held up to 203,416 entities at its peak, buildings and deployables included. Its highest memory use was 4,996 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is AUS420 hosted?
No region is published by AUS420. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 176.57.135.46:28500.
What build of Rust does AUS420 use?
On Windows, AUS420 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on AUS420?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does AUS420 wipe, and on which days?
No next wipe can be predicted for AUS420, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 5 days 2 hours.
Lists and tags
What do the server tags on AUS420 mean?
Tags published by AUS420 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^q (Premium): Joining is limited to players who have Rust's premium status. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does AUS420 appear?
You will find AUS420 on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto AUS420?
To join, enter client.connect 176.57.135.46:28500 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.