Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players78,222 Active3,772 Wipes · 3 h109 48 h

Station XX-15937 · no signal

World

Offline 176.214.205.185:28015 checked 26d ago

Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,937
top 70%
Last wipe
87d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15937 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
588/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
363/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
49/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
40/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average
130/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average
140/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on World?

The map on World is procedural, produced by the game.

Which settings and rules apply on World?

You will find no gather rate in the name of World. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on World?

No players are recorded on World at this moment; it is offline, and the last sighting was 26 days 3 hours ago.

How does World rank against other Rust servers?

Over the last seven days, World recorded enough player hours to reach #15,937 worldwide, placing it in the top 70% of all ranked servers.

Operator and location

How reliably does World stay online?

As recorded now, World is not reachable, the last contact having been 26 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 2 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does World run from?

A region is not published by World. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 176.214.205.185:28015.

Which Rust version is World running?

World is running Rust network protocol 2631 and build 158240 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does World run its wipes?

Too few wipes of World are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 87 days 8 hours.

Lists and tags

What do the server tags on World mean?

These are the tags World publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): Slots: 15; ts8 (Group limit): This uses the game default of 8 per team; v2631 (Protocol): To connect, your game must be on the same protocol, 2631; cs158240 (Build): The game build is 158240; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does World appear?

These Rust Server Trends lists include World: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to World?

You can connect by pressing F1 in Rust and typing client.connect 176.214.205.185:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players Slots: 15.
ts8
Group limit This uses the game default of 8 per team.
v2631
Protocol To connect, your game must be on the same protocol, 2631.
cs158240
Build The game build is 158240.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.