Station EU-14530 · no signal
test
Offline EU 176.214.167.236:28015 checked 1d ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,530
- top 65% · #2492 in EU
- Last wipe
- 22d ago
- weekly schedule
- Next wipe
- 5d 12h
- Tue 3 Nov, 09:43 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M –not enough readings
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 09:43 UTC, in 5d 12h. Its weekly schedule tag · low confidence
- usual gap
- 1 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 5d 12hTue 3 Nov, 09:43 UTC
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 12d 12hTue 10 Nov, 09:43 UTC
- 19d 12hTue 17 Nov, 09:43 UTC
- 26d 12hTue 24 Nov, 09:43 UTC
- 33d 12hTue 1 Dec, 09:43 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 40d 12hTue 8 Dec, 09:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 6 Oct, 09:43 UTC22d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 5 Oct, 09:12 UTC23d ago | M0.0▲rising | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on test?
You will find no gather rate in the name of test. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on test right now?
test is not responding at this moment and is offline, last seen 26 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 18:00 UTC, averaging 0 players.
How does test rank against other Rust servers?
The last seven days of player hours place test at #14,530, in the top 65% of all ranked servers and #2,492 in Europe.
Operator and location
How reliably does test stay online?
As recorded now, test is not reachable, the last contact having been 26 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. On 29 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is test hosted?
The EU tag is how test lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 176.214.167.236:28015.
What build of Rust does test use?
test is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on test?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does test wipe, and on which days?
The prediction follows its tag, because too few of test's wipes are on record to confirm its schedule. The date of its next wipe is Tuesday 3 November at 09:43 UTC. 22 days 11 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.
Server tags
What do the server tags on test mean?
These are the tags test publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp150 (Max players): Slots: 150; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe; jp0 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; oxidation (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does test appear?
These Rust Server Trends lists include test: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Join the server
How do you connect to test?
You can connect by pressing F1 in Rust and typing client.connect 176.214.167.236:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.