Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players69,961 Active3,675 Wipes · 3 h123 48 h

Station EU-14530 · no signal

test

Offline EU 176.214.167.236:28015 checked 1d ago

weekly wipes vanillamoddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#14,530
top 65% · #2492 in EU
Last wipe
22d ago
weekly schedule
Next wipe
5d 12h
Tue 3 Nov, 09:43 UTC
Seismic record · station EU-14530 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct9 Oct12 Oct28 Oct

Top 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 09:43 UTC, in 5d 12h. Its weekly schedule tag · low confidence

usual gap
1 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 5d 12hTue 3 Nov, 09:43 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 12d 12hTue 10 Nov, 09:43 UTC
  4. 19d 12hTue 17 Nov, 09:43 UTC
  5. 26d 12hTue 24 Nov, 09:43 UTC
  6. 33d 12hTue 1 Dec, 09:43 UTC
  7. 35d 21hThu 3 Dec, 19:00 UTCFW
  8. 40d 12hTue 8 Dec, 09:43 UTC

The first 48 hours of its last wipes

Tue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 09:43 UTC22d ago M0.0rising 1 – running 0
Mon 5 Oct, 09:12 UTC23d ago M0.0rising 1 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
114/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
27/ 200
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
16/ 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 23 on average
23/ 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 10 on average
6/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on test?

You will find no gather rate in the name of test. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on test right now?

test is not responding at this moment and is offline, last seen 26 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 18:00 UTC, averaging 0 players.

How does test rank against other Rust servers?

The last seven days of player hours place test at #14,530, in the top 65% of all ranked servers and #2,492 in Europe.

Operator and location

How reliably does test stay online?

As recorded now, test is not reachable, the last contact having been 26 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. On 29 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is test hosted?

The EU tag is how test lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 176.214.167.236:28015.

What build of Rust does test use?

test is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on test?

On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does test wipe, and on which days?

The prediction follows its tag, because too few of test's wipes are on record to confirm its schedule. The date of its next wipe is Tuesday 3 November at 09:43 UTC. 22 days 11 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on test mean?

These are the tags test publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp150 (Max players): Slots: 150; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe; jp0 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; oxidation (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does test appear?

These Rust Server Trends lists include test: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Join the server

How do you connect to test?

You can connect by pressing F1 in Rust and typing client.connect 176.214.167.236:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,jp0,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z,oxidation

Game

gmvanilla
Game mode Survival in vanilla mode.
mp150
Max players Slots: 150.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Other

jp0
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.
oxidation
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.