Station XX-12225 · no signal
KGF11
Offline 176.214.118.137:28015 checked 2d ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #12,225
- top 55%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on KGF11?
A procedural map runs on KGF11, generated by the game.
Which settings and rules apply on KGF11?
No gather rate appears in the name of KGF11. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on KGF11?
A reading taken now finds KGF11 offline; the most recent activity was 2 days 7 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does KGF11 rank against other Rust servers?
The last seven days of player hours place KGF11 at #12,225, in the top 55% of all ranked servers.
Server facts
How reliably does KGF11 stay online?
No contact with KGF11 right now, and the last recorded contact was 2 days 7 hours ago. 0 of 48 hours in the last 2 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.
Where in the world is KGF11 hosted?
A region is not published by KGF11. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 176.214.118.137:28015.
What build of Rust does KGF11 use?
Rust network protocol 2635 and build 168909 on Windows is what KGF11 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does KGF11 wipe, and on which days?
The rhythm of KGF11 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 2 days 9 hours is how long the current world has been running.
Tags
What do the server tags on KGF11 mean?
Tags published by KGF11 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does KGF11 appear?
You will find KGF11 on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
How do you connect to KGF11?
Enter client.connect 176.214.118.137:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.